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NEW FOX SPORTS COLLEGE FOOTBALL ON-AIR CAMPAIGN REUNITES FOX SPORTS AND A52 TEAM THAT WON FOURTEEN 2003 PROMAX&BDA AWARDS

A new, customizable on-air spot for Fox Sports College Football games reunites the creative team from Fox Sports with A52's Patrick Murphy -- whose past combined efforts scored fourteen PROMAX&BDA Awards (including two PROMAX Platinum Awards) earlier this year. This press release highlights the previous award-winning projects and details the team's creative and production approaches in creating the artistic new spot, which will continue airing to promote Fox's Saturday college football matchups throughout the season.

WEST HOLLYWOOD, CA (PRWEB) August 21, 2003 -- Clio-winning visual effects and design company A52 today proudly detailed their design and visual effects work for Fox Sports' on-air promotions team for a customizable new spot for Fox Sports' College Football broadcasts. The new :30 spot first aired on Aug. 6 and will continue airing nationwide to promote the network's Saturday broadcasts throughout the season.

This project reunites Fox Sports senior vice president, director of on-air promotions and creative director Scott Bantle and Fox creative director Chris Donovan with A52 visual effects supervisor and Inferno artist Patrick Murphy - the team that designed and executed two 2003 PROMAX Platinum Award-winning spots.

In addition to these Platinum wins, "MLB All-Star Game: Measuring Greatness" also earned Fox Sports two Gold PROMAX, one Silver PROMAX, five Gold BDA and one Silver BDA awards, and "October's Magical Match-Ups: Voodoo" scored another Gold PROMAX and two Silver BDA awards.

The Project
Fox's project creative team of director Scott Bantle and creative director Chris Donovan described the concept of the new spot as something that might have been created by a couple of college art students who are "very into" college football, and early into the process they consulted with A52's Patrick Murphy.

"We have a longstanding relationship of working with A52, and we've historically had great experiences with them," said Bantle.

"A lot of times when we go out of house, A52 is our 'weapon of choice,' so to speak," added Donovan. "With Pat, we have a verbal and visual shorthand which always makes things go really smoothly, and we often go to him early in the conceptual stage of a project to get his opinion on various approaches."

Fox's creative called for the use of characters and elements from illustrator Arthur James appearing as though layered together and treated very artistically in a shadowbox. They wanted a specific look featuring tinfoil - an art supply even poor college art students can afford. To cement their production approach, Fox's team worked with Murphy on a number of pre-visualization tests, including test shoots on DV and film.

One of the things the video test produced was a sheen "sparkle" that caught everyone's eye; Murphy used the test footage to create an automated setup in Discreet Inferno that ultimately allowed him to apply that effect to any piece of artwork from the final filmed elements.

Murphy described the process of layering the elements to create the 3D look of the spot. "Essentially, each element was separated from its background and then put into Z space," he explained. "Once that's done, whenever the camera perspective was moved, all the elements moved in relation to each other."

With the 3D stages created inside Inferno, Murphy then moved individual elements and various other layers to animate the story. He also varied focal lengths, used defocusing and motion blur in certain scenes, applied the sparkle effects, created transitions, created and layered-in type and did a final color-grade on the finished spot.

Murphy's favorite aspect of the project? "By purposely placing things that were in opposition to one another, the direction and use of the rain for example, it added a certain sense of oddity to the piece," he said. "We did not want the spot to be too polished and perfect."

A52's project producer Leighton Greer also served as A52's producer on the MLB All Star Game and October's Magical Matchups spots. Rick Hassen is A52's managing director and Darcy Leslie Parsons is executive producer.

In addition to Scott Bantle and Chris Donovan, Fox's team included graphics producer Amy Kaufman, production designer Miriam Seger and final audio mix engineer Mic Brooling. The director of photography for the live-action footage was Dan Schmidt of The Engine Room. Clark Mueller at Riot handled telecine.

The music track is a recut of a track from Nortek Collective, and Stew Herrera provided the voiceover.

About A52
Established in 1997 as a home for the very latest high-end photo-real visual effects technologies and the industry's most talented graphic design artists, West Hollywood visual effects and design company A52 creates award-winning imagery for the world's most visually ambitious commercial and music video projects.

The company's work has been honored as being among the very best throughout its marketplace, having received top honors from Adweek, Advertising Age, Creative Review, Creativity, Shoot and Shots... and also having received AICP Show recognition for four consecutive years along with recent "Outstanding Commercial" Emmy, Andy, Automotive Advertising, BDA, Clio, British Design and Art Direction, London International Advertising, One Show, PROMAX and International Monitor Awards.

For more information, please call executive producer Darcy Leslie Parsons at 310.385.0851.

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