Sherman Oaks, CA (PRWEB) April 11, 2005
Muslim Games today announced the worldwide debut of a new card/dice game called ÂMecca to Medina.Â A fast-paced game that blends the strategy of card play with the luck of the dice, ÂMecca to MedinaÂ appeals to a global audience.
The first company solely devoted to manufacturing games for Muslims, Muslim Games strives to bridge the cross-cultural gap that currently exists in the United States. By promoting understanding between Eastern and Western cultures, ÂMecca to MedinaÂ brings diverse people together in a fun environment. The game is designed for players ages eight and up, Muslim and non-Muslim alike.
An August 20, 2004 article at IslamOnline revealed that in the wake of 9/11, the percentage of Americans who are unsympathetic toward Islam has reached 38% of the population. At the same time, the percentage of Americans who wish to know more about Muslims and Arabs is about two thirds of the U.S. population. Both misunderstanding and curiosity over Muslims abound.
By introducing non-Muslims to such concepts as The Five Pillars of Islam, ÂMecca to MedinaÂ sates this curiosity and simultaneously clears up some of the misconception.
Pitting player against player, the goal of ÂMecca to MedinaÂ is to complete a series of Trading Routes faster than oneÂs opponents by collecting the required symbolic resources. Combining geography and world culture into its game play, ÂMecca to MedinaÂ is as educational as it is entertaining. Unlike other board games, action lurks around every corner of ÂMecca to Medina,Â with every roll of the dice spurring activity, even when itÂs not a playerÂs turn.
With only a prototype in hand, both Muslims and non-Muslims are already praising ÂMecca to MedinaÂ for its ingenuity. Ed West, a non-Muslim and thirty-year veteran of board games, gives the game high marks for its unpredictability: ÂNo matter what plans you have, there are random events and other player actions that can mess up what you wanted to do. I like that. It keeps the game fresh every time you play.Â
Ushruf Abouelnasr, a Muslim who typically favors video games over board games, admits about himself and his friends: ÂWe have been hooked! I love both the suspense and the negotiating aspect of the game.Â
An American Religious Identity Survey (ARIS) conducted in 2001 conservatively estimated that there were 1.1 million adult Muslims in the U.S., making Islam the nationÂs third most prevalent religion. Current mainstream media estimates that number to be five to seven times higher. No matter the actual figure, the need for entertainment that caters to the growing Muslim American population obviously exists. Muslim Games aims to fill that gaping marketing void with Âa game for every Muslim.Â
For more information on Muslim GamesÂ ÂMecca to MedinaÂ rules of play, visit the companyÂs Website at http://www.muslimgames.com/. To learn how to purchase a copy of the game, contact Baba Ali at (818) 648-6891 or email Muslim Games at firstname.lastname@example.org.
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