DCIA Achieves Milestone of Fifty Members--Trade Association Looks Forward to Supreme Court Decision in MGM v. Grokster Case

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The Distributed Computing Industry Association (DCIA) announced at the Washington Digital Media Conference today that it has recruited fifty Members since its inception, and expects to surpass that number by its second anniversary on July 1, 2005.

The Distributed Computing Industry Association (DCIA) announced at the Washington Digital Media Conference today that it has recruited fifty Members since its inception, and expects to surpass that number by its second anniversary on July 1, 2005.

“The DCIA is dedicated to commercial development of peer-to-peer (P2P) file sharing, and we proudly salute our first fifty Member companies who share in a powerful vision and valiantly pioneer to achieve the enormous potential of distributed computing technologies,” said DCIA CEO Marty Lafferty in making the announcement.

DCIA Membership is organized into three Groups: Content, Operations, and Platform. The non-profit trade association conducts working groups and special projects, such as the Consumer Disclosures Working Group (CDWG), P2P PATROL, and the P2P Revenue Engine (P2PRE). It also publishes the weekly online newsletter DCINFO.

DCIA resources include its leaders for Best Practices: Elaine Reiss; Business Administration: Sari Lafferty; Communications: Kelly Larabee; Consumer Research: Rich Feldman; Government Relations: Doug Campbell; Member Services: Karen Kaplowitz; and Technology: Adam Marcus. BigChampagne serves as the DCIA’s official industry data resource.

The DCIA Content Group is comprised of companies like the Jun Group that develops original content for P2P distribution; Sovereign Artists, a music label which has pioneered licensed file sharing as part of its marketing mix; Altnet that has agreements with nearly 100 such top independent labels for P2P distribution of their works; and Trymedia Systems, which distributes computer games from all 12 top major games publishers and 10 top casual games publishers.

Its Operations Group has P2P software developers and distributors like Sharman Networks that distributes Kazaa Media Desktop, the most downloaded software application in history; Grokster, one of the respondents in the Supreme Court case; RazorPop, which distributes TrustyFiles; INTENT MediaWorks that distributes iPeer and myPeer; and Seamless P2P, which provides P2P software solutions for government agencies, educational institutions, and Fortune 500 companies.

The DCIA Platform Group is made up of service-and-support companies, including digital rights management (DRM), payment solutions, business models, and strategic advisory companies like Digital Containers, which has two P2P DRM patents; Javien that provides payment solutions for the new iMesh; Shared Media Licensing, which provides the Weed technology supporting a unique file-sharing business model; and Alston & Bird that advises the Bertelsmann Group.

The names of DCIA’s first fifty Members follow with highlights of their industry participation summarized at http://www.dcia.info/Join/highlights.htm and available on request, and the full DCIA Membership list can also be found with links to respective company sites on the “Join” page of the DCIA website: 33rd Street Records, A Matter of Substance, Alston & Bird, Altnet, Bennett Lincoff, BlueMaze Entertainment, City Canyons Records, Claria Corporation, Clickshare Service, Cybersky-TV, Digital Containers, Digital River, Digital Static, EZTV, Good Witch Records, Go-Kart Records, Grokster, Indie911, INTENT MediaWorks, Javien, Jeftel, Jillian Ann, Jun Group, KlikVU, Kufala Recordings, MasurLaw, MusicDish Network, NuCore Vision, One Love Channel, P2P Cash, PlayFirst, Predixis, Project V-G, Rap Station, RazorPop, Relatable, RightsLine, Scooter Scudieri, Seamless P2P, Shared Media Licensing, Sharman Networks, Skype, SMARTguard Software, Softwrap, Sovereign Artists, SVC Financial, Telcordia, Trymedia Systems, V2 Records, and Vmedia Research.

The DCIA’s vision is that civilization is experiencing a profoundly significant digital conversion. Traditionally, voice communication was transmitted through telco lines or wireless cells, video content was transmitted through coaxial cable or satellite down-linking, and data was transmitted by dial-up modem or broadband service.

Moving forward, all electronic content will become merged into fungible digital bits that will all be available through a choice of pipelines whether fiber-optic plants owned by telco, cable, or power companies, and/or some combination of satellite and cellular wireless.

Reception will be possible on any networked-device platform, with consumers free to decide they would like to do such iconoclastic activities as watch TV programs on their cell-phone screens or have long-distance conversations sitting in-front of their six-foot diagonal home-theater LCD screens using surround-sound speakers.

The source for content and vehicle for communications will be enhanced P2P, as exemplified by the most recent version of Kazaa that added DCIA Member Skype's Internet telephony offering, and swarming technologies such as ByteTornado, developed by DCIA Member Cybersky-TV, that break large files into thousands of tiny pieces for more efficient transmission.

The impact on entertainment is that viewers and listeners will have instant access to all prerecorded content ever produced that has been digitized and placed in a shared-folder, as well as the ability to be switched instantly to any live event, such as a newscast, sporting event, or musical concert, anywhere in the world.

The DCIA looks forward to the US Supreme Court’s imminent ruling in the high-profile MGM v. Grokster case, and the Australian Federal Court’s ruling in a related case, which should represent landmark decisions informing how content providers and technology suppliers interact in the digital realm generally and with respect to P2P file sharing in particular.


Kelly Larabee



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