Startup Technology Company Co-Founder to Speak On New Content Delivery Solutions at GDC 2006

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Solid State Networks Co-Founder to Outline Commercial Use Of BitTorrent Protocol During Session At Gaming Developers Conference.

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The size of digital content objects is growing exponentially while the economics of delivering them over the Internet has hit a wall.

Solid State Networks will demonstrate the content delivery industry’s first high-performance, commercial-class content delivery solution based on the popular BitTorrent protocol. The demonstration will take place at the 2006 Gaming Developers Conference (GDC) in the San Jose Convention Center.

Co-Founder and VP of Engineering Tom Ketola will introduce The Solid State Distributed Delivery Network™ (DDN) to the market in a speech that will outline the gaming industry’s opportunity to leverage the popular BitTorrent protocol to improve end-user experiences while saving bandwidth and hardware costs.

The commercial use of peer-to-peer technologies for distributing popular online games and other large digital content is expected to be a hot topic at the GDC. As startup companies such as Solid State Networks are entering the content delivery market with new products, major technology companies are acquiring reliable content delivery solutions providers. An example of this is the recent acquisition of Kontiki by Verisign, which is putting a bright light on the rapidly growing market segment.

Studies show that BitTorrent protocol traffic may account for up to 30 percent of all information distributed over the Internet. “Consumers are showing no let-up in their use of the Internet as a preferred means to acquire digital content, whether music or large games,” said Ketola. “The size of digital content objects is growing exponentially while the economics of delivering them over the Internet has hit a wall.”

In his presentation Friday, March 24, from noon to 1 p.m. PST, Ketola will outline for content producers and owners how they can utilize an optimized peer-to-peer or distributed architecture to solve the frequent problem of overloading Internet servers without the costly installation of additional hardware or use of expensive, traditional content delivery networks (CDNs).

Solid State Networks ( is tapping into consumers’ increasing use of the Internet as a preferred way of buying and enjoying games, movies, music, television shows and software. This growing consumer desire for on-demand digital content is motivating content owners, ranging from leading game developers to major movie companies, publishing houses and music producers, to explore new distribution models and technologies to increase the performance, scalability and cost-efficiencies of downloading large digital content objects. Solid State’s high-performance distributed delivery solutions are designed specifically to meet content publishers’ needs for easy and affordable distribution of on-demand content to consumers.

Solid State’s flagship product is the Solid State Distributed Delivery Network™ (DDN) which is a hybrid content delivery solution that combines the economic advantage of BitTorrent end-user bandwidth sharing with the reliability of a traditional CDN. It allows content providers to set desired Service Level Agreements so content is always available with customizable quality of service levels. It also provides advanced analytics, reporting and flexible integration with content management and digital rights systems.

About Solid State Networks

Solid State Networks is a developer of high performance distributed content delivery solutions, and the first commercial-class software suite based on the massively scalable BitTorrent protocol. Solid State's offerings are ideal for the distribution of high-demand, massive digital objects, including PC and console video games, high resolution video including feature films and television programs, music, and software programs. For more information, please visit

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Rich Moore

New Venture Communications



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