The COMPLETE Effect and HLSL Guide
Redmond, WA (PRWEB) April 4, 2006 -–
Paradoxal Press (http://www.ParadoxalPress.com) is proud to announce the official opening of their general online book store. The Paradoxal Press online book store currently offers over 40,000 titles at a discounted price to provide an added incentive to Paradoxal Press customers to complete all their purchases directly from one place. Sebastien St-Laurent, the owner of Paradoxal Press explains their new offering in a recent interview:
“Although Paradoxal Press is always focused and will remain focused on publishing great quality titles, we wanted to offer our customers a greater incentive to remain loyal and return to http://www.ParadoxalPress.com for all their needs. So, by leveraging our existing relationships in the industry, we are now able to offer over 40,000 titles at prices which rivals or beats most online competitors. We hope that our new offering will encourage customers to remain loyal to our brand and to complete most of their online book purchases directly from our site.”
In addition to its new online offerings, Paradoxal Press is still focused on delivering quality published titles, which are now always prices at 10% bellow Amazon’s prices. Its current offerings include:
“Practical .NET2 and C#2” (ISBN 0-9766132-2-0) is a 896-page perfect bound book with a suggested retail price of $59.95 USD. This book was conceived from real world experience. The author takes the point of view of the developer that needs to be productive. Concepts are illustrated with a multitude of relevant and directly usable examples. When appropriate, features of Visual Studio 2005 and other .NET development tools are explained.
“The COMPLETE Effect and HLSL Guide” (ISBN 0-9766132-1-2) is a 324-page perfect bound book with a suggested retail price of $34.99 USD. The topic of “The COMPLETE Effect and HLSL Guide” (ISBN 0-9766132-1-2) is the development of graphical shaders and their management. It is written for any developers who have an interest in being efficient at using and integrating shaders within their applications. This book is written to serve as both a teaching and reference manual, making it a must-have to everybody from hobbyist programmers to professional developers. The approach taken throughout “The Complete Effect and HLSL Guide” makes it the perfect book for anyone who wants to integrate shaders into their application and take advantage of the power of the DirectX SDK and the HLSL shading language.
“The COMPLETE HLSL Reference” (ISBN 0-9766132-0-4) is a small format (3”x6”) spiral bound booklet intended to be a complete quick reference for assembly and HLSL shader developers. The reference includes a complete overview of all vertex and pixel shader assembly instructions, up to shader model 3.0, complete with parameter description and performance considerations. In addition, “The COMPLETE HLSL Reference” also includes a complete overview of all the HLSL intrinsic functions complete with a description of their functionality, parameter information and performance considerations.
For more information about “Practical .NET2 and C#2”, to see sample chapters and to download code samples from the book, please visit http://www.PracticalDOT.net.
For more information about Paradoxal Press, please visit http://www.ParadoxalPress.com.