GenHead/GenCrowd Limited Edition Bundle Deal: $699.00 (save $299.00)

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Genemation Ltd, a leading developer of 3D face synthesis and character modelling tools announces the availability of a Limited Edition Bundle comprising GenHead v3.1™ and GenCrowd 3D v2.0™ at the knockout price of $699.00 (€549.00/£359.00) Orders for the Limited Edition Bundle can be placed at: http://www.genemation.com/ Orders must be placed by the end of February.

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GenHead gives artists an intuitive environment for rapidly creating 3D heads. Everything created in GenHead easily transitions to external animation software, and is well suited for further detailing in ZBrush.

Genemation Ltd, a leading developer of 3D face synthesis and character modelling tools announces the availability of a Limited Edition Bundle comprising GenHead v3.1™ and GenCrowd 3D v2.0™ at the knockout price of $699.00 (€549.00/£359.00)

Orders for the Limited Edition Bundle can be placed at: http://www.genemation.com/

Orders must be placed by the end or February.

3D head creation can normally take even the most experienced digital artists many hours if not days to complete; GenHead v3.1™ and GenCrowd 3D v2.0™ significantly reduces the time this process takes. More importantly, the tools are easy tool to use, so studio heads, art directors, CTOs and artists at large can simplify the character prototyping/modelling pipeline and utilise their art overhead more efficiently and productively, especially as the video games community moves into the prohibitively expensive Xbox 360TM and Playstation®3 development era.

"After working with a number of Companies and artists over the last 18 months, and implementing their feedback, we believe Genemation's tools deliver real benefits and value to development teams engaged in character modelling," said John Bickley, CEO. "For teams needing to prototype or create 3D heads quickly and easily from photographs, or synthesise background characters, without resorting to expensive and time consuming mocap, Genemation's tools enable art teams to do so with little fuss, within their desktop environment and without losing the ability to control and fine tune all the key parameters in their character modelling pipeline."

Users can download a trial version from http://www.genemation.com/New_Pages/download_main_dev.cfm

GenHead v3.1™ is a standalone software tool for digital content artists that enables the quick and easy creation of 3D heads from one or two photographs.

  •     Simple and easy to navigate GUI
  •     3D head created in less than 3 minutes
  •     3D head can be created from front photograph only
  •     Real-time 3D update preview window
  •     Improved scaleable quad mesh (works with ZBrush)
  •     Ability to make geometry and/or texture symmetric
  •     Preview 3D heads with bump and specular maps
  •     Generate bump maps from diffuse map
  •     Independent control of texture and geometry with 'soft select' feature
  •     LOD control over geometry and texture + windows can be panned and zoomed for LOD control of geometry and texture
  •     Animation 'Bone' rig
  •     Low, medium & high resolution meshes included
  •     Users own geometry can be set up in GenHead
  •     File can saved as OBJ, MAYA, XSI & VRML
  •     User can define output texture sizes

"GenHead v3.1™ produces high-quality 'next-gen' game ready heads straight 'out of the box'. The tools are ideal for studios requiring the high volume of photo-realistic characters expected for today's titles. The fast photo-based mark up and editing process makes it easy for artists to achieve great results which meet today's requirements in production."

Lee Montgomery, artist/animator, RockStar North 2001-2005

"GenHead gives artists an intuitive environment for rapidly creating 3D heads. Everything created in GenHead easily transitions to external animation software, and is well suited for further detailing in ZBrush."

David Austin, Lead Production Artist, BreakAway Games Ltd, USA

GenCrowd 3D v2.0™ enables the creation of thousands of synthetic 3D heads by age, gender and ethnicity.

  •     GenCrowd 3D allows any number of unique 3D heads to be generated easily and quickly
  •     You can set the number of heads you wish to generate in a given window
  •     Individually generated heads can viewed 360º at different mesh resolutions in a dedicated window
  •     You can mix selected heads to produce sub sets of 'related' heads, then change the charcateristics of the new group
  •     If you're looking to create a particular head, GenCrowd enables you to change the ethinicity, age or gender
  •     If you want to generate a crowd of heads with certain characteristics, GenCrowd 3D enables you to define the types of heads you wish to generate by specifiying the age, gender or ethnicity
  •     Whether you want your heads to smile or frown, GenCrowd allows a variety of morph targets (expressions and phonemes) to be added to each head. You can mix expressions, phonemes and other traits to produce truely unique characters
  •     Morph targets can be applied to large numbers of selected heads with a couple of keys strokes
  •     Animation: to speed this up in your animation package the heads are exported with a bone rig and animation sequence, which cycles through sample expressions and visemes
  •     Bump and specular maps can be created and exported
  •     Once you have created your desired head or group, you can then save and export them into many of the popular 3D art animation packages in the following file formats:
  • obj
  • maya binary (.mb)
  • VRML
  • fbx
  • DotXSI
  •     The supplied mesh is a high quality quad mesh (which enables easy subdivision, in ZBrush for example). There are 4 export mesh resolutions: 1, 2, 5 and 9k. All of these mesh resolutions come complete with a bone rig for animation

  •     The meshes can be imported into Maya® (.mb file compatible with 6.0, 6.5, 7.0), 3ds Max®, SOFTIMAGE|XSI® and other packages where finishing touches, e.g. hair, can be added.
  •     Animation 'Bone' rig
  •     Low, medium & high resolution meshes included
  •     Users own geometry can be set up in GenHead
  •     File can saved as OBJ, MAYA, XSI & VRML
  •     User can define output texture sizes

"GenCrowd is very easy to use and generates a lot of meshes with good variation in a short time frame….….Without referring to any of the help files I was able to figure out the basics of the software very quickly and was very impressed with the functionality………..The option to view the bones which are driving the target shapes felt pretty good and give the software a more professional feel compared to other products.

"All in I was very impressed with the software, and feel it would add value to studios needing to generate lots of generic characters in a short time frame.

"The ability to group characters into sets seems pretty good and would be useful for studios working on MMORPG's or large military-style shooter titles."

Lee Montgomery, artist/animator, Rockstar North 2001>2005

Enquiries

For more information please contact John Bickley on +44(0)161 275 5139.

About Genemation

Genemation has developed sector leading face synthesis and character modelling technology, based on Manchester University research in facial recognition, parametric and statistical modelling, and has taken a leading position within the video games development sector with its GenHeadTM and GenCrowdTM standalone software tools.

Genemation Ltd is a privately owned Company founded in 2002; for further information please visit Genemation's website http://www.genemation.com where you can download a trial version of GenHead v3.1™ and GenCrowd 3D v2.0™

GenHead™, GenCrowd™ and Genemation™ are trademarks of Genemation Ltd

All other brand names, product names, service marks or trademarks belong to their respective holders.

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JOHN BICKLEY
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