Layton, UT (PRWEB) January 13, 2009
Imagine a puzzle game where you simply flip the iPhone and everything on your game-screen drops down from one end to the other. Imagine this concept being successfully employed by three distinctly fun game modes. Imagine giving your brain a workout with a truly logical design containing symmetry comparable to the Rubik's Cube. Imagine FLIP.
The objective in standard mode FLIP is to collect gems by matching them with other like-colored gems vertically, horizontally or a combination of the two. This may appear to be inline with puzzlers like Bejeweled, Columns, and even Bust-A-Move, but FLIP is a truly evolved form of gameplay when compared to such classics. Not only can you rotate the iPhone in any direction you see fit, but you can also use the touch screen to create a WARP, which will drop gems in place immediately and precisely.
In addition to standard mode FLIP, you can look forward to two other brain busting modes, including puzzle mode and speed mode. All three game modes in FLIP bring out the uniqueness of the iPhone as a game system. FLIP is simply not possible on any other platform, including the Nintendo DS, and even the Wii.
Along with other clever control mechanisms like the WARP, the motion sense of FLIP makes it one truly unique gem. A gem that every iPhone and iPod Touch user should have readily available for those times when fun is calling.
- Logical, intuitive, and satisfying use of motion sensors and touch screen
- Three game-modes, including Standard, Puzzle, and Speed
- Local and global high scores for all three game modes
- Nearly 200 brain-busting puzzles in puzzle and speed modes, virtually unlimited play and replay value in standard mode
- Listen to your iPod music while playing, with or without FLIP music and sound effects on
- Super fast startup, virtually no load times
- Well designed dynamic 2D visuals
- Suspend a game in progress and return at anytime, exactly where you left off - no extra screens, no hassles
- True pick-up-and-play game
Game Mode Descriptions:
In standard mode FLIP the objective is to match like-colored gems vertically, horizontally or a combination of the two. The minimum number of gems you must match is displayed on the game-screen and increases as the game progresses.
In puzzle mode FLIP you play through a series of puzzles, called think-puzzles, which have you matching gems to pulsating-shadows of like-color. A gem must land on top of a like-colored pulsating-shadow for a valid match. As you progress through the game the puzzles become more complex.
In speed mode FLIP you play through a series of fast-paced puzzles, called speed-puzzles, which have you matching gems of like-color vertically, horizontally or a combination of the two. The minimum number of gems you must match is displayed on the game-screen and varies from puzzle to puzzle. As you progress through the game the puzzles become increasingly difficult.
For all art assets please visit http://ebattalion.com/flip or contact info (at) ebattalion (dot) com. FLIP can be downloaded on iTunes.