Spawn Labs To Exhibit Its Game Developer Suite At The Game Developers Conference '09

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Company To Demonstrate Remote, Real-Time Access Products for Game Consoles and Development Kits in Booth #6510

Spawn Labs™, a leading provider of remote, real-time access technologies for gamers and game developers, today announced the company will demonstrate its Game Developer Suite product line March 25-27 as an exhibitor at the Game Developers Conference '09 at the Moscone Center in San Francisco.

"The initial response to our product suite from a small and select set of leading game development organizations has been very positive," said David Wilson, president and CEO of Spawn Labs. "We are now looking forward to showcasing our solution to a much larger set of developers to more seriously expand our presence in this market."

It has always been a challenge to effectively coordinate the diverse teams involved in a game product lifecycle - designers, artists, developers, producers, testers, support and executives. This challenge has increased as teams have become more distributed, and as the pressure on costs and timelines has increased.

The Spawn Labs Game Developer Suite enables teams to communicate and collaborate throughout a game product lifecycle far more effectively, bringing games to market with higher quality and lower costs. Spawn Labs products provide all members of the team with remote, real-time, fully interactive access to the game console development kit. All team members can see and experience the current state of the game anywhere, anytime from a network-connected computer.

The Spawn Labs Game Developer Suite provides low-latency, high-definition, fully interactive access to game consoles and console development kits, supporting 720p video at 30 frames per second, with end-to-end A/V latency less than 150 milliseconds across the network. For more information about the Spawn Labs Game Developer Suite, visit the following web page: http://spawnlabs.com/developers.html.

About Spawn Labs
Spawn Labs is a pioneer in the market for remote, real-time, interactive access to high-definition video products and content. The company's first set of hardware and software solutions provides remote access to game console development kits to all members of a team - designers, artists, producers, developers and testers - from any network-connected computer. A consumer version of these products will enable users to play their console games and watch their TV and DVR programs from any networked computer. Spawn Labs is a private company headquartered in Austin, Texas.

About The Game Developers Conference
The Game Developers Conference® (GDC) is the world's largest professionals-only game industry event. Presented every spring in San Francisco, it is the essential forum for learning, inspiration, and networking for the creators of computer, console, handheld, mobile, and online games. The GDC attracts over 18,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the Think Services Game Group, a division of United Business Media, LLC.

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