Wilmington, NC (Vocus) May 20, 2009
Games have evolved from a two-dimensional realm with unrealistic characters to three-dimensional worlds that a player can immerse himself/herself into as a character in the story. Some of the most popular games have online play in which a player can interact with gamers from around the world. These Massively Multiplayer Online Role Playing Games (MMORPG) charge a monthly fee for endless hours of play in a world that changes when they are away. The virtual world they play in is sustained by the game's publisher.
A special aspect of the MMORPG is the ability to increase a character's capabilities. Defeating monsters or other enemies increases the player's skill level. To achieve high level skills, hours of play are in demand. The MMORPG captivates its players. In games such as Everquest, Dungeons and Dragons, or World of Warcraft account, players interact with one another and socialize similar to how they would in the outside, non-video game world. They can join groups to complete campaigns or they may work alone on a different aspect of the game. The higher the skill level, the more valuable the character is in game play.
Some people develop their characters and then choose to sell their character. For example, when you buy a World of Warcraft account, a person can start from scratch. Some people opt to buy a World of Warcraft account from a person that has already reached high skill level sets so he/she does not have to invest the time to develop his/her character. Depending on the level, skills and attributes, prices of accounts can vary from hundreds of dollars to thousands of dollars. To become part of one of these virtual worlds, one needs to be ready to invest the time and money, whether he/she starts from scratch or whether he/she starts with an existing character. In the virtual world of the MMORPG, the players can create and command their own destiny. Players get to know one another and there are no strangers among friends, even in a virtual world.