GameSoundCon, Video Game Music and Sound Design Conference Announces Cross-Industry Sponsors

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GameSoundCon announces video game sound and music conference sponsorships and partnerships from among the professional music community and video game industries.

SoundCon, LLC announces wide industry support from the leading organizations and companies in both the professional music community and video game industries for GameSoundCon (, video game sound design and music conference. Diamond Sponsors of GameSoundCon are Firelight Technologies, The Recording Academy, Producers & Engineers wing, the Game Audio Network Guild (G.A.N.G.) and Pyramind. Gold Sponsors include: The American Society of Composers, Authors and Publishers (ASCAP), Video Games Live and Sound Ideas plus other Contributing Sponsors.

"GANG is proud to be a sponsor of GameSoundCon," said Paul Lipson, President of the Game Audio Network Guild (GANG). "GameSoundCon attendees will hear what it really takes to be successful as game sound designers or game music composers from some our most influential members."

"ASCAP is proud to be a sponsor of this exciting new conference. Music is an integral part of the gaming experience and video games provide a growing array of creative and professional opportunities for our members. We are pleased to support those ASCAP composers participating in the conference, including Marty O'Donnell and the conferences founder Brian Schmidt," said Shawn LeMone, AVP, Film & TV / New Media, ASCAP Membership Group.

"We are happy to be both a sponsor of GameSoundCon as well as the host for GameSoundCon San Francisco," said Gregory J. Gordon, CEO of Pyramind, Inc. "For anyone wanting to get into the game industry from the music, film or TV side, it is a must-attend event."

"We're extremely excited about the concept of GameSoundCon. It's a great opportunity for audio professionals to gain the essential skills and information they need to be successful in the game industry," said Maureen Droney, Sr. Executive Director of The Recording Academy Producers & Engineers Wing.

"GameSoundCon is the place for professional musicians and sound designers who want the lowdown on what it takes to do games," said Tommy Tallarico, Founder & CEO, Video Games Live. "As a leader in the cross over of music and games, Video Games Live is psyched for GameSoundCon."

"Sound Ideas has long been a part of the video game industry. We're pleased to be a part of GameSoundCon," said Brian Nimens, President & CEO, Sound Ideas.

GameSoundCon features two days of seminars and panels on video game music composition and video game sound design, focusing on the unique technical, creative and business challenges of working in the video game industry. GameSoundCon attendees will also enjoy networking opportunities with some of the foremost game audio professionals plus sponsor product giveaways. GameSoundCon events for 2009 will be held on September 24 and 25 in Los Angeles, CA, at the Hyatt Regency Century City and on November 13 and 14 in San Francisco, CA, at Pyramind.

Early registration discounts for GameSoundCon Los Angeles run through August 18, 2009

For more information on GameSoundCon contact Brian Schmidt, Director and CEO, SoundCon LLC or visit

SoundCon LLC is dedicated to education on the art, technology and business of game music and game sound design. With speakers from leading companies such as Sony, Microsoft, SounDelux and Bungie, GameSoundCon is the only video game music and sound conference specifically for the professional audio community. GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild's 2008 Lifetime Achievement Award, and is a 23 year veteran in the game audio industry. Schmidt spent ten years at Microsoft where he architected the Xbox and Xbox 360 audio systems, and has composed game music and created sound effects for over 130 interactive games


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