GameSoundCon Announces Seattle 2010 Game Audio Seminar

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GameSoundCon, the industry's premier conference on game music and game sound design, adds Seattle Washington to its list of 2010 locations with a new, concentrated 1-day format. GameSoundCon 2010 Seattle will be held on May 10, 2010 at the Experience Music Project.

www.GameSoundCon.com

“With Seattle’s combination of high-tech and video game industries plus its vibrant arts community, it was natural for us to add Seattle to our list of 2010 cities, ”said Brian Schmidt, Executive Director of GameSoundCon.

SoundCon, LLC announces the addition of Seattle, Washington to its list of 2010 locations for GameSoundCon, conference on video game music composition and sound design. GameSoundCon Seattle is an intensive full-day seminar for composers, sound designers and other audio professionals, teaching the unique creative, technical and business challenges essential to work in the game music and game sound industry.

“We’re very excited to introduce our concentrated GameSoundCon format in Seattle,” said Brian Schmidt, Executive Director of GameSoundCon. “With Seattle’s combination of high-tech and video game industries plus its vibrant arts community, it was natural for us to add Seattle to our list of 2010 cities.”

"Seattle is well known for innovation in technology and music, and is a perfect place to host GameSoundCon,” said Kristina Hudson, Director of the Washington Interactive Network. “This high quality event will assist folks looking to enter the newest and fastest growing medium of entertainment and learning - the video game business."

“We began GameSoundCon in 2009 with highly successful 2-day conferences in Los Angeles and San Francisco,” continued Brian. “In 2010, in addition to our 2-day conferences in New York and San Francisco, we’re expanding to bring the GameSoundCon experience to smaller cities with a concentrated one-day format.”

“The top entertainment products are now video games,” said Brian. “Although many schools teach music composition and sound design, few teach the additional technical and aesthetic skills needed to compose game music and create sound effects for interactive video games. GameSoundCon attendees will learn the information critical for success in the multi-billion dollar games industry from the industry’s leading experts.”

GameSoundCon 2010 Seattle will be held on May 10, 2010 at the Experience Music Project in Seattle Washington.

For more information on GameSoundCon contact Brian Schmidt, Executive Director or visit http://www.GameSoundCon.com.

About GameSoundCon

GameSoundCon, founded by Brian Schmidt, is dedicated to education on the art, technology and business of game music and sound creation. Schmidt received the Game Audio Network Guild’s Lifetime Achievement Award, and is a 23 year veteran game music composer, having written music and created sound effects for over 130 interactive games. In addition to his creative work in game composition and sound design, Schmidt is the industry leader in game audio tools and technology, having brought interactive Dolby Digital surround sound to video gaming as architect of the Xbox and Xbox 360 audio systems. Schmidt is a frequent speaker on the game industry, having given keynote addresses and seminars on game music and sound throughout the world.

About Washington Interactive Network

The Washington Interactive Network is an economic development program currently funded by enterpriseSeattle. The purpose of WIN is to promote, nurture, and grow the Interactive Media industry in Washington State.
http://www.WashingtonInteractiveNetwork.org

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