Plimus Continues Momentum in Casual Gaming Market

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Leadership in e-Commerce innovation attracts new gaming vendors

Working with Plimus as our e-commerce platform has been very satisfying from the beginning

Plimus, a leader in easy to implement, complete, configured and connected hosted e-Business solutions, announced today continued momentum in adoption of its e-commerce platform by casual gaming vendors, solidifying market position as the premier platform for selling PC games on-line.

“Casual gaming continues to be an exciting and dynamic marketplace. We are pleased the product and support enhancements made in the past year continue to be enthusiastically embraced by gaming vendors,” said Charles Born, Head of Marketing at Plimus. “In particular, our leadership in development of In-App (Application) commerce and continuing improvement in sales conversion capabilities provide a unique opportunity for gaming vendors to extend the profitability of their titles, monetize the install base and tap into the social net-work driven craze of endless gaming.

“Plimus offers us a solid platform and a wonderful partnership,” noted David Schwartz, General Manager of PC Online Games for Namco. “The portal we built gives our customers access to high-quality PC games from Namco as well as leading titles from other publishers. Working with Plimus will allow us to focus on delivering fantastic games with the knowledge that we have a secure e-Commerce platform that is being professionally maintained and managed.”

The hosted Plimus e-Business Platform – which enables firms to market, sell and distribute digital goods and services worldwide – is used by over 5000 global companies in many vertical industries and 50,000 affiliates. They rely on Plimus to boost revenues, maintain long-term relationships with their customers and build profitable business partnerships with other vendors. All Plimus vendors, as well as their end-customers, have full access to 24/7 support, ensuring both high sales conversion and customer satisfaction results.

“Working with Plimus as our e-commerce platform has been very satisfying from the beginning,” says Inge Rolf, Head of Marketing and Business Development at Youdagames. “Besides Plimus being a very user-friendly system for vendors and affiliates, the cooperation from the team at Plimus has been very pleasant. As a vendor you want the best out of your ecommerce activities. Plimus can offer this in a fast and friendly manner.”

Among the numerous vendors now offering casual games through the Plimus platform are:

Fresh Games – http://www.freshgames.com – A leading developer and global publisher of casual games that are played over the internet, on handhelds and across multiple platforms, Fresh Games titles include such popular games as Ranch Rush and Cubis.

Namco – http://www.namcogames.com – A subsidiary of parent Namco Bandai, Inc. with a product catalog that includes iconic games like PAC-MAN, Namco is a leader in the games space for mobile phones and smart devices as well as PCs.

Spil Games – http://www.spilgames.com – Owns and operates a global family of web properties with more than 4000 online games. With 45 localized online game destinations in 17 languages, they are ranked as a Top 50 most visited online property in the world and attract more than 115 million unique visitors to Spil Game websites each month.

Youda Games - http://www.youdagames.com – A developer of games since 2003 and with a focus on casual gaming since 2006, Youdagames is the publishing brand of Dutch casual game developer Sioux Game Productions. Their game portal has over 2000 games to play online and Youdagames can also be found on some of the most important causal game websites worldwide.

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