It has been my belief that a traditional game can promote innovation, interaction, and meaningful discussions between individuals and this game, and the subsequent award, validate that idea.
Pittsburgh, PA (PRWEB) November 15, 2011
Hybrid Learning Systems, a Pittsburgh-based developer of serious games and mobile learning solutions has been awarded for the “Best Business Processes Course” at the DevLearn 2011 DemoFest event held November 3rd in Las Vegas, NV for it’s “A Game of Phones” card game.
“A Game of Phones”, developed in cooperation with Czarina Games, is a playing card game that employs a simple game play method to engage its players in discussions about the development of mobile strategies for their organizations. Originally designed for the mLearn 2011 conference in San Jose, CA, “A Game of Phones” is based on the “A Game of Cards” framework that offers a simple game play mechanic that can be applied to a wide variety of scenarios.
“We’re very proud of this award and the game,” said the CEO Kris Rockwell. “It has been my belief that a traditional game can promote innovation, interaction, and meaningful discussions between individuals and this game, and the subsequent award, validate that idea.”
About Hybrid Learning Systems
Pittsburgh-based Hybrid Learning Systems (http://www.hybrid-learning.com) combines creative thinking and technical knowledge to develop modern learning solutions that extend beyond the classroom for corporate training groups, university level education and government organizations. With a focus on the development of serious games and mobile learning solutions, Hybrid Learning Systems is also working toward a focus on social games that help educators improve learning outcomes. A privately-held company, Hybrid Learning Systems helps its customers develop and implement efficient, cost saving training programs that can be delivered anytime, anywhere. The company’s work in mobile development has put Hybrid Learning in the forefront of content delivery to mobile devices through the use of a reusable standard that allows it to create content in a write once, render anywhere format that is viewable across a wide variety of platforms in a number of different formats.
About “A Game of Cards”
A Game of Cards (http://www.agameofphones.com) is a card based game structure that can be used to create learning opportunities around organizational processes or challenges. The simple framework was designed to facilitate idea generation and meaningful learning discussion while remaining easy to use and highly portable. The infrastructure can be leveraged in a limitless variety of organizational challenges and processes based on desired learning outcomes.
Kris Rockwell Tel. +1 412 281 7106