iOS Games Topple Sony and Nintendo in 2011—Apress Responds with Cutting-Edge iOS 5 Guides for Mobile Game Developers

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As iPhone and iPad app developers cash in on their knowledge and talent, Apress Media releases the latest iOS 5 gaming books.

One of newest iOS 5 books from Apress Media

"iOS and Android games have tripled their market share from roughly 20 percent in 2009 to nearly 60 percent in just two years."--Peter Farago, Flurry analyst

According to "PC World" and other reports, iOS and Android game apps have exponentially increases sales—beating Sony and Nintendo. And with that, Apress Media, LLC is the first to market books on iOS 5 games development, using Apple’s newly released iOS 5 Software Development Kit (SDK).

“The most striking trend is that iOS and Android games have tripled their market share from roughly 20 percent in 2009 to nearly 60 percent in just two years. Simultaneously, Nintendo, the once dominant player, has been crushed down to owning about one-third of market in 2011, from having controlled more than two-thirds in 2009," according to Flurry analyst Peter Farago in a company blog post. What does this mean for mobile game development? Apress is meeting the demand for iOS games knowledge with four new, essential resources. These latest titles will get app developers started with the knowledge, skills, and tools they need to build engaging, dynamic game apps that can be deployed and sold in Apple’s iTunes App Store.    

  • "Beginning iOS 5 Games Development" by Lucas Jordan gets those new to iOS games started with building an iOS 5 game app – from top to bottom. For more information, visit http://www.apress.com/9781430237105.

ISBN13: 978-1-4302-3710-5
344 Pages
User Level: Beginner to Intermediate
Publication Date: November 23, 2011
Available eBook Formats: EPUB, MOBI, PDF

  • "Learn cocos2d Game Development for iOS 5" by Steffen Itterheim shows app developers how to quickly build an iOS game app using the popular cocos2d game app development framework engine. To learn more, go to http://www.apress.com/9781430238133.

ISBN13: 978-1-4302-3813-3
532 Pages
User Level: Beginner to Intermediate
Publication Date: November 9, 2011
Available eBook Formats: EPUB, MOBI, PDF

  • "Beginning iOS Game Center and Game Kit" by Kyle Richter empowers iOS game app developers with the tools to create networked game apps using Apple’s newest version of Game Center and Game Kit and the power of social media. Social game apps for iPhone and iPad can also be created by those who read and use this book, too. For more details, visit http://www.apress.com/9781430235279.

ISBN13: 978-1-4302-3527-9
240 Pages
User Level: Intermediate to Advanced
Publication Date: November 23, 2011
Available eBook Formats: EPUB, MOBI, PDF

  • "Pro iOS 5 Augmented Reality" is a handy reference and advanced tutorial that shows iOS game app developers how to integrate and use all the sensors, gyro motor and other sensors in iPhone and iPad along with APIs in the iOS 5 SDK to integrate realistic elements from the real world and integrating into their game and social game apps. To find out more, visit http://www.apress.com/9781430239123.

ISBN13: 978-1-4302-3912-3
300 Pages
User Level: Intermediate to Advanced
Publishing December 14, 2011, but available now as part of the Apress Alpha Program
Available eBook Formats: EPUB, MOBI, PDF

About Apress Media
Apress Media LLC is a technical and business publisher devoted to meeting the needs of IT professionals, software developers, programmers, and business leaders with more than 1,000 books in print and electronic formats. Apress provides high-quality, no-fluff content that helps serious technology professionals build a comprehensive pathway to career success. For more information about Apress's innovative approach to publishing, please visit http://www.apress.com.

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Christine Condon
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