"The Next Big Thing Just Flew Into The App Store" as SPACE KIWI Takes Flight! ORRO, Inc. is Proud to Announce SPACE KIWI's App Store Introduction

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Boston 16 year old excites the gaming world with the next killer app SPACE KIWI, which WBZ-TV news anchor Jonathan Elias calls "a cross between Angry Birds and the old Asteroids game".

"Space Kiwi is sure to be the next big hit"

Space Kiwi by ORRO Apps is a fun-filled forward-scrolling arcade-style game that "might just be the cutest bird-related game around". It hit the App Store December 2011 as ORRO Inc.'s initial offering. ORRO's creative force is Boston-area high school sophomore Eli Bock, who brings his animation, musical, and technical skills together in this tour de force of gaming ingenuity.

Space Kiwi represents the first iPhone game app with fully animated characters' features. Unlike Angry Birds (with its fixed faces), Space Kiwi is awash with undulating, often menacing creatures who will keep any gamer on his toes.

Or, as (above-quoted) Appadvice.com's review continues: "The artwork is as adorable as can be. Backgrounds consist of pastel hues with puffy imagery. Space Kiwi himself looks like Q-Bert with a kawaii (Japanese for cute) makeover. The electronica soundtrack fits perfectly with the design and theme of the game. Overall, this universal game is entertaining and challenging. The cute factor is so high that even the most hardened of hearts will melt, but the action is so good that teenaged boys won’t be embarrassed to brag about their high scores. Space Kiwi is sure to be the next big hit."

From conception to final product, it has been a labor of love for the game's teen developer, long-skilled in animation (see TodPole.com). Space Kiwi combines his talents: high-strategy game-challenges, captivating music, and vivid artwork. While these comprehensive efforts inform the game's thrills, it was his maintenance summer-job's effort that financed and translated into Space Kiwi's final push through AppPartners (NY). In every way, his hard work pays off.

In actual game-play, gyro tilt-controls help Space Kiwi avoid obstacles and collect rewards. Alert aim-and-shoot ripostes counter oncoming creatures' attacks. Space Kiwi needs adept maneuvering to avoid simultaneous enemies of different powers and from all directions, with each (of 60) levels harder than the last.

The kiwi, known as a flightless bird, now soars as Space Kiwi.

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Jaimie Adler-Palter
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