Sokikom Honored as Best Educational Gaming and Adaptive Learning Company at National Education Innovation Summit

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New Online Math Social Learning Game Honored at Conference Attended by Nation’s Foremost Education Innovators and Funders

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We are absolutely thrilled to be recognized for our commitment to improving education through innovation.

Sokikom, a new developer of online math social learning games for children in grades 1-6, top took honors last week as the “Best Educational Gaming and Adaptive Learning Company” at the prestigious Education Innovation Summit, hosted by Arizona State University (ASU) and NeXtAdvisors, at SkySong, the ASU Scottsdale Innovation Center.

“This award for Sokikom’s massively multiplayer online social learning games at the 2011 Education Innovation Summit is an incredible honor, particularly because we are a new company trying to change the way kids build the math skills critical for 21st century success,” said Snehal Patel, Sokikom founder and CEO. “We are absolutely thrilled to be recognized for our commitment to improving education through innovation.”

The conference is an unparalleled occasion for start-up companies such as Sokikom to gain the funding required to be competitive in the education technology business. Eleven of the 55 companies presenting at the 2010 Education Innovation Summit have since received a cumulative $110 million in significant investments, representing nearly half of the total investment in education innovation companies during that time span. Five companies were acquired or merged, and 10 announced major partnerships.

Up to 450 invitation-only attendees attended this year’s summit, including representatives from more than 85 of the world’s most innovative education companies and more than 50 investors.

In addition to winning the award, Patel was among several speakers for the 2011 Summit, including Joel Klein of News Corp; Chris Whittle of Avenues: The World School; Stacey Childress from the Bill & Melinda Gates Foundation; Susan Patrick of iNACOL; Julie Young of Florida Virtual School; Richard Barth of KIPP; Craig Barrett of Intel; Bob Grady of the State of New Jersey Investment Fund; Steve Arnold of the George Lucas Educational Foundation; and Joel Rose of School of One.

For more information about Sokikom, visit, become a fan on Facebook at or follow on Twitter at Or learn more about how online games are helping children develop a love of math and build their math abilities on Sokikom’s blog at

About Sokikom
Founded in 2008, Chandler, Ariz.-based Sokikom is an award-winning developer of math social learning games designed to motivate elementary school students in grades 1-6. Rooted in the nationally recognized standards of the National Council of Teachers of Mathematics Curriculum Focal Points for Grades Pre K-8 and the new Common Core State Standards for Mathematics, Sokikom is focused on five core tenets: provide social learning where kids help kids learn math; adapt to individual students’ needs and learning styles; encourage positive and safe competitive game-play that leads to measurable improvements; and connect school and home to allow for continuous web-based learning. For more information, visit

About the Education Innovation Network
The Education Innovation Network launched at Arizona State University last spring to connect needs – such as funding, research and product development – with expertise, to more quickly bring new learning solutions to scale. The network links companies working to improve education, ASU’s intellectual assets, educational K-20 systems in greater Phoenix, and investors of all types – philanthropic, angel, venture capital and large-scale acquirers.

For more information on Sokikom, press only:
Shaun Wiley, L. Wolfe Communications, 847-644-0237, swiley(at)lwolfe(dot)com
Lisa Wolfe, L. Wolfe Communications, 773-227-1049, lwofle(at)lwolfe(dot)com

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