Online Series Brings PC Game Players to the Videogame Pantheon

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Digital Innovation Gazette (DIG) is presenting an "up close and personal" online program series that offers players exclusive behind-the-scenes opportunities to hear from the creators of their favorite games

Nearly 60 percent of the U.S. population age 13 and over plays video games—that’s over 180 million people. And now, for the first time, they will have the opportunity to access the developers and artists who are behind the games they know and love all in one place. Digital Innovation Gazette (DIG) is presenting an "up close and personal" online program series that offers players exclusive behind-the-scenes opportunities to hear from the creators of their favorite games.

DIG’s managing editor, Stu Horvath, reports, “The names we associate with the video game industry are often those of the companies that develop and publish games—not the brilliant developers, writers, artists and coders who actually create them. At DIG, we are proud and excited to bring those talented and often unsung folks to the forefront of the conversation with our developer interview series.”

DIG's developer interviews feature video chats with Nathan Camarillo of Crytek (Crysis 2) and David Votypka of Kaos Studios (Homefront), as well as written interviews with creators such as JunTakeuchi of Capcom (Resident Evil) and Peter Molyneux (Fable). DIG will continue to feature behind-the-scene developments in PC gaming during the months to come. For a sneak peek of what you can expect from the DIG Developer Interview Series, go to http://www.digitalinnovationgazette.com

For timely updates from DIG, as well as details on how to feature DIG content on your site, contact Stefan.Deeran(at)studioonenetworks(dot)com.

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Stefan Deeran
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