Declarative 3D: Community Group Leads Real-time 3D + Web Rationalization

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The Web3D Consortium has joined forces with the W3C and Khronos standards organizations to launch a new open Community Group chartered to examine the requirements, options, and use cases for an integration of interactive 3D graphics capabilities into the W3C technology stack.

The Web3D Consortium has joined forces with the W3C and Khronos standards organizations to launch a new open Community Group chartered to examine the requirements, options, and use cases for an integration of interactive 3D graphics capabilities into the W3C technology stack. While imperative graphics APIs are powerful and necessary , a ‘Declarative 3D’ description can provide web authors an easy way to add interactive high-level declarative 3D objects through the HTML Document Object Model (DOM). For example, this description should support web authors to easily create, share, and experience interactive 3D graphics using Javascript and HTML documents. The community group was launched with a meeting at the annual ACM Web3D Conference 2011 in Paris, France.

Platforms for 3D delivery over the web have been evolving for almost two decades. Recent developments such as the HTML5 canvas tag and WebGL open up a huge new audience and channel for interactive 3D since no plug-in is required to visualize complex 3D data and build rich 3D-enabled web applications. Throughout the development of HTML5, the Web3D Consortium provided key input regarding motivation, goals and examples of how the ISO standard X3D scenegraph can be integrated with the DOM.

X3D DOM (http://www.x3dom.org), developed by Fraunhofer IGD, is one such open-source solution leveraging the existing ISO standard of Extensible 3D (X3D) with the W3C DOM and WebGL. The release of X3DOM 1.2 will be showcased though demos in the Web3D Consortium Booth (# 814) including features like Flash integration as well as new developments in an asymmetric data approach to support large data-sets in declarative 3D scenes. In addition X3DOM content and examples will be presented at several BOFs including WebGL and the X3D/HTML5 BOF.

SIGGRAPH Event Schedule
Join the Web3D community at their Tech Talk (Wednesday Aug 10 from 5:00– 6:00 PM) showcasing their incredible X3D innovations – you won’t believe it’s real time! Come network with leading Web3D technologists at the Tech Talk and join the revolution! This is a must-attend event to educate and engage yourself in the latest 3D Web developments. In addition, Birds of the Feather sessions at SIGGRAPH include: X3D and HTML5, Medical Visualization, Augmented and Mixed Reality, a Consortium Town Hall meeting, and a meeting of the Web3D C Korean Chapter. More information on all the Web3D Consortium events at SIGGRAPH 2011 is available at: http://www.web3d.org/events/details/web3d-at-siggraph-2011.

About the Web3D Consortium:
The Web3D Consortium is a member-driven organization involved in many technical initiatives across the 4D value chain. The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services. The Consortium works closely with the ISO, MPEG and has active projects with OGC, DICOM, IMS, KHRONOS and W3C standardization bodies to maximize market opportunities for its membership. More information on Web3D and Consortium membership is available at http://www.web3d.org.

Contact Information:
Anita Havele, Executive Director
Web3D Consortium 650 Castro Street, Suite #120-490, Mountain View, CA 94041
Phone: 248 342 7662 Fax: 248 457 8018
Email: anita dot havele at web3d dot org

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Anita Havele
web3D Consortium
(248) 342-7662
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