M-Commerce & Social Selling through Google Apps Discussed in New In-Demand Study Available at MarketPublishers.com

New study “Google in Mobile and Online Video Advertising: YouTube, Android, and More” elaborated by Mind Commerce Publishing has been recently published by Market Publishers Ltd. The report informs that Google’s largest advertising customers are pushing the company to bring video to mobile at a level of performance and usability not accomplished yet.

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TD The Market Publishers Ltd

http://marketpublishers.com/

London, UK (PRWEB) October 05, 2012

Google’s core business continues to be stable, profitable and growing, leading company executives to invest heavily in Android, Chrome and YouTube while planning for long-term convergence of mobile and video. Google’s largest advertising customers are pushing the company to bring video to mobile at a level of performance and usability not accomplished yet.

New study “Google in Mobile and Online Video Advertising: YouTube, Android, and More” elaborated by Mind Commerce Publishing has been recently published by Market Publishers Ltd.

Report Details:

Title: Google in Mobile and Online Video Advertising: YouTube, Android, and More
Published: October, 2012
Pages: 70
Price: US$ 1,995.00
http://marketpublishers.com/report/business_services/advertising/google-in-mobile-n-online-video-advertising-youtube-android-n-more.html

The study analyzes how Google is leveraging its YouTube asset for mobile online commerce. The report provides SWOT analysis of Google in this market as well as their video market planning. Additionally, the analysis of the global video advertising marketplace from 2012 through to 2016 is also available.

Report Contents:

1.0 Executive Summary

2.0 Introduction

2.1 Mobile Commerce & Social Selling Through Google Applications
2.1.1 Google+ and Location Services
2.2 Mobile Video Advertising
2.2.1 Case Study: How Mobile Video Advertising can Increase Sales
2.3 YouTube
2.3.1 YouTube Mobile Video Ads
2.3.2 Case Study: YouTube Video Advertising with Mobile Commerce Applications
2.3.3 Case Study: Video Advertising in Mobile Apps (How to Attract New Users in a Crowded App Store?)

3.0 Video Advertising Vendors SWOT Analysis

3.1 Flurry
3.1.1 Strengths
3.1.2 Weakness
3.1.3 Opportunities
3.1.4 Threats
3.2 Google Mobile Video Marketing Plans

4.0 Video Advertising in Mobile Phones Impact on the M-Commerce

4.1.1 Video Advertising in M-Commerce Ecosystem
4.1.2 The Operators Role
4.1.3 Handset Manufacturers Role
4.1.4 Software Vendors Role
4.1.5 Charging in Mobile TV
4.1.6 Spectrum
4.1.7 Conclusion

5.0 Mobile Commerce with Video Advertising Apps Market Analysis

5.1.1 Smart Phone Market Performance
5.1.2 Application Store Market Performance
    5.1.2.1 Handango Mobile Content
    5.1.2.2 Apple App Store Mobile Content
     5.1.2.2.1 Medialets App Store and Android Marketplace Analysis
5.1.3 Individual Application Performance
5.1.4 Recommendations for the Mobile App Marketplace
5.1.5 How Tablets can Affect the Application Store
5.1.6 Next Generation Devices (What's Beyond Tablet and Cell Phones..?)
5.1.7 Mobile Games Potential Earning and Markets 2012-2016
    5.1.7.1 Smartphones in Context
    5.1.7.2 Smartphones vs. Portable Game Players
    5.1.7.3 Mobile Games

6.0 Videos Advertising: Global Market Analysis 2012-2016

6.1 Application Growth
6.1.1 Context And Location Sensitive Applications
6.1.2 Pay Point Solutions
1.4.1 Swarm Data Mining
6.1.3 Predictions for the Next Generation
6.1.4 Obsolescence of the Wallet
6.2 Market Threats Analysis
6.3 Market Opportunity: Location Commerce and Video Advertising

7.0 Conclusions and Recommendations

More new studies by the publisher can be found at Mind Commerce Publishing page.


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