Mango Learning(tm) Launches Game-Based Math Education Products at CSBA, Deploys The Decimals Series, and Invites Schools to join their Pilot Program

Mango launches company and initial set of middle school math apps for mobile learning platforms.

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Game-like graphics combined with engaging education content helps students engage and learn

Mango Learning's middle school math apps help students build a strong foundation for future success in high school math and beyond.

New York, NY (PRWEB) December 01, 2012

Mango Learning Inc. launched an exciting portfolio of game-based learning apps this week at the California School Boards Association (CSBA) Conference in San Francisco. Co- Founder Bob Collins explained that Mango Learning’s Decimals Series, now live on iTunes, Google Play and Amazon stores worldwide, is the first of hundreds of game-based learning apps the company plans to roll out in the future. Collins, the former Chief Instructional Officer for the Los Angeles Unified School District, has been leading the curricular development of the apps, the first set of which are now available for both consumer and school use, targeting middle school math. In the longer term, Mango will cover the entire K through 12 mathematics curriculum. As development of apps continues, Mango Learning is inviting schools nationwide to participate in an upcoming pilot program.

“Mango Learning has gone beyond typical mobile learning games,” Collins explained. “We are making intuitive, engaging, and U.S. Common Core aligned experiences for children which get them excited about learning Math on levels that we simply have not seen before. When coupled with the direction of parents and educators, these games have the potential to help close those aspects of the achievement gap which often persist even after mobile device inequities have been resolved.”

Mango Learning is the collaborative effort of a team of educators and game developers who have blended all that they know about game engagement, rewards, teaching methods and student learning paths to create interactive tutorials and games which make learning fun.

Co-founder and U.S. CEO Kevin Howell added: “A unique feature of Mango’s game-based math application solutions are that they combine both principles-based and practice-based teaching methods in order to allow each child to retain knowledge, and advance towards mastery. Our programs allow children to learn by taking their own path at their own pace.”

Schools or districts interested in becoming part of a paid-pilot program being launched this spring are encouraged to email Kevin Howell at Kevin (at) mangolearning (dot) com or Peggy Fernau at Peggy (at) mangolearning (dot) com.

About Mango Learning, Inc.
Mango LearningTM is leading a learning revolution in teaching and learning by leveraging industry experts in game development from across the world and teaming them with education gurus to create a new paradigm for learning. Our mission is to create, for children globally, the most powerful, engaging mobile learning platform- based educational games by blending the very best of both, Eastern and Western pedagogy. Learn more about our achievements and programs by visiting http://www.mangolearning.com.


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