Gramble’s Charity-Driven Gaming Network Launches in Beta

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Gramble releases its social-gaming web app in open beta today, calling on its 608,000 founding players to explore its first 200 games from 69 developers plus its eight founding charity partners.

It’s been an incredible experience working with this team of highly dedicated Gramblers to bring our idea of a network that merges charity funding and gaming to life.

Today, a new social-gaming network is born as charitable start-up Gramble announces its beta release. Leading up to this launch, Gramble has been making headlines, with announcements of its $3.5 million USD in investment funding (largely from charity-lottery operator Novamedia) and recent Baby Tycoon Entrepreneur of the Year award for best new start-up in the Netherlands. However, up until now, the public has only gotten a glimpse of the innovative network via parent company Gramble World’s website, which hosts video previews tailored to players, developers, and charities.

Now that the network is open for play, Gramble’s users are encouraged to explore, interact, share, offer feedback, and most importantly play and have fun. Players will enjoy 200 games from 69 developers, including Absolutist’s “Bubble Shooter”, Youda Games’ “Governor of Poker”, Goodgame Studios’ “Goodgame Empire”, plus collections of games from Arkadium, Breaktime Studios, MoMinis, and many many more.

As players play and explore, their activities on the site will generate donations from Gramble and its partners for the company’s charity arm, the Gramble Foundation. Players can also ‘star’ and “give love” (direct donations) to their favorite charities and causes. Gramble’s eight founding charity partners include Special Effect, which helps people with disabilities play games; The Adventure Project, which supports social entrepreneurs in developing countries; Charity Miles, the exercising-for-charity app; and the International Diabetes Federation.

Selected and vetted developers and charities are offered no-risk involvement with the network (almost without restriction) through company profiles, which can be linked to existing blogs and RSS feeds. As Gramble players discover developers and charities/causes, fans can show their support by ‘starring’ their favorites. The more stars a company receives, the higher its profile on the network – and, in the case of charities and causes, the higher its payout from the Gramble Foundation’s monthly funding distribution.

In addition to the good karma and top-notch game selection, players will soon find Gramble equipped with cutting-edge features like cloud saving, global chat, leaderboards, notifications, and activity feeds – with many more enhancements in the pipeline.

“It’s been an incredible experience working with this team of highly dedicated Gramblers to bring our idea of a network that merges charity funding and gaming to life,” says Adam Palmer, Gramble’s founder. “We’ve been so lucky to have the support of equally passionate and socially conscious partners like Gaming Incubator, Angaros Management, and – of course – Novamedia. We can’t wait to see how the public reacts to what we’ve created.”

Would-be players interested in participating in Gramble’s beta testing (and receiving the limited-time-only “I WAS THERE” site achievement) are encouraged to register their username on as soon as possible for access to the app. Follow Gramble’s Facebook page or Twitter feed (#Gramble) to keep up with all the latest updates.

About Gramble World
Gramble, part of Gramble World BV (, offers a truly progressive social-gaming experience, both technologically and socially. On Gramble, game progress is stored on online server ports from device to device – from smartphones to tablets, PCs, and internet-enabled TVs. Hence, players can pick up their game right where they left off, anytime, anywhere. Players will also be able to challenge friends; compete on leaderboards; share achievements; follow friends’, developers’, and charities’ activities and updates; and catch up with friends, no matter what they’re doing on the site, via our global chat system. Players can even pick which charity partners get the money their playing creates. Gramble offers players a deeper level of interaction with both charities and developer partners, who can build their fan base on the network through their own dedicated profiles.

Gramble's web app was launched December 20 on, with downloadable apps to follow in the App Story and Google Play. Developers who want to get their hands on Gramble's super-simple SDKs and learn more about retaining full rights to their own IP through joining with Gramble are invited to learn more and contact us here.

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Scott Ledingham
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