Buffalo, NY (PRWEB) February 03, 2012
The article explained that Mr. Roselli believes the usage is starting to confuse people within the industry because clients, vendors, up-and-coming developers, and even educators and technical writers don’t understand that HTML5 and CSS3 aren’t the same specification.
"When I talk to another developer about a feature, I want to know that when one of us says 'HTML5' we are both talking about that particular specification,” said Mr. Roselli. “When we use terms like 'WOFF' or 'WebGL' I have comfort knowing the developer has a particular set of technical standards in mind, but when one of us says 'HTML5' we each have to pause to consider what related specification the other might actually mean."
Roselli believes that the confusion caused by treating HTML5 as a brand, rather than the name of a version of a particular specification could hinder the web in the coming years because many developers may not even be aware of the difference.
"As these devs come into the workforce and get direction from clients or non-technical supervisors to lean on HTML5 for a project, they may not understand that the marketing term 'HTML5' is just the latest variation on 'DHTML' or 'Web 2.0' and presume they are being directed to use one specification,” he said. “They may spend far too much time rebuilding capability in script, or perhaps just failing at trying to address it, when a related specification already exists. As we see HTML5 continue to evolve – since the spec isn't slated to be complete until 2014 – other developers may be reticent to lean on any of the final related specifications, or specifications that are far more close to being final, because they don't understand the distinction.”
Mr. Roselli has written extensively on the technologies involved in this somewhat confusing topic and consistently calls on his fellow developers and technical writers to make an effort to understand the HTML5 issue so as to help less experienced developers and better manage the expectations of non-technical clients. In a recent blog post on the topic, he had this to say:
“For developers and the people that manage them, including those who write on these topics, I have a different expectation than I have from clients. Allowing HTML5 to mean CSS3, geolocation, H.264, or any other technology just makes it harder on us who work in this space. A technology for a project should be chosen based on the goals at hand, not because a client insists on it because of a misunderstanding of a brand or because the press release will sound great when citing how cutting edge everyone is. Most importantly, a technology should not be chosen because of confusion over terminology — least of all when that term actually refers to one particular specification.”
About Adrian Roselli – Mr. Roselli has been developing accessible, effective user interfaces for the World Wide Web since its inception and has over 10 years of experience in graphic design, web design and multimedia design, as well as extensive experience in internet commerce. He is a founding member and frequent contributor to evolt.org, a community, mailing list and web site made up of web professionals from around the globe who share their knowledge and experience in web development. He has written articles for a number of trade journals, web sites, and has authored chapters in four books, including Usability: The Site Speaks for Itself, Web Graphics for Non-Designers and The Web Professional's Handbook, and his work has been cited in many books and articles on usability, accessibility, and interface design.
About Algonquin Studios - Algonquin Studios is a professional services firm providing software development, IT services, web content management, web design and technology consulting since 1998. Our business and technology solutions solve problems for companies from many industries including legal, health care, financial services, and not-for-profit. We have offices in Buffalo, NY and New York City.