“FTC has been developing interactive game products for K-12 education for over 15 years, and decided it was time to take our K-12 gaming experience online."
BLOOMINGTON, IL (PRWEB) September 18, 2012
Today, FTC Family of Companies launched their new Teacher Gaming Network, providing a free online system for teachers to create custom interactive games for their classroom. Teachers have complete control of the content during their game creation, as they enter their own questions and answers in various formats. Once their questions are entered, they can choose to create a game from several different game styles. Once created, they can either play the games online with their students as a class activity, or provide the custom game link for the students to play on their own, whether at home, in the library or lab, or from any internet connected computer.
The goal of the Teacher Gaming Network (TGN) is to provide teachers throughout the country with a new medium for reviewing their class content and to get their students excited about the curriculum being taught. “While there are many good online products that support specific curriculum units, Teacher Gaming Network was designed to give the teacher control of the actual content of the game”, says Michael Kessler, President of FTC Family of Companies. “FTC has been developing interactive game products for K-12 education for over 15 years, and decided it was time to take our K-12 gaming experience online. Giving teachers anytime/anywhere access to create games, whether for lesson review or content mastery, provides them with a tool-set unmatched in their technology driven classroom,” he adds.
While TGN provides an online environment for teachers to enter and store their own questions and answers to create custom games, it also provides a means for educators around the globe to share their curriculum content. Through the Community feature, teachers can choose to “publish” their questions and created games to share with other educators on the TGN network. This feature allows all educators the ability to search for existing questions and games, that specifically meet their lesson objectives, not only saving the teacher time, but also opening up doors for global collaboration. Shared questions and games can be located using the following attributes: Category, Sub-Category, Question Format, Grade Level, and Keyword in both questions and answers. “TGN’s Community feature allows our teachers access to hundreds of questions that are relevant to their curriculum, and that have been created by other educators. Within minutes, they can have a custom game ready to play with their class,” says Diana Freeman, Director of Instructional Technology, Johnston County Schools, NC.
A subscription to the Teacher Gaming Network is available to all public and private school teachers and educators free of charge. Additional services, including optional games, student data reporting, and access to questions and games supplied by other content providers, will be available later this year under a subscription fee model.
Educators can sign up for the free service by visiting http://www.teachergaming.net.
About the FTC Family of Companies
FTC Family of Companies (http://www.ftcomp.com) has spent the past 18 years developing and publishing high-quality educational products and services that help K-12 schools and districts stay ahead of the technology curve. From their leading MyVRSpot (http://www.myvrspot.com) online hosting service to their award-winning interactive game series, FTC will continue to lead the way in developing new technologies to help teachers engage students and get them excited about the curriculum being taught.
For more information on the FTC Family of Companies or the Teacher Gaming Network, please contact Michael Kessler at 309-664-1742 or via email – mkessler(at)ftcomp(dot)com.