"We wanted to create a game that would make people laugh and cry, hopefully leading to years of expensive therapy. I don’t want to blow my own trumpet but I think we’ve succeeded in that department!" Team Leader - Adam Philbin
Leamington Spa, Warwickshire, UK (PRWEB) September 25, 2012
The new development team at Kwalee, going under the guise of ‘Team Unicron’, have been working for four months now on their first title, code named BLT. Under the leadership of Adam Philbin they have been creating a comically violent multiplayer physics game, featuring a cast of disturbingly cute farm animals.
BLT has now reached the stage where everyone at Kwalee is playing against each other and having loads of fun creating mayhem in the game, which the development team are working away at feverishly for an eagerly anticipated pre-Christmas release.
Kwalee, with its first two games Gobang Social and Pussy Flip, took well known board games and developed them into being the best possible iterations on the Apple App Store. This enabled Kwalee to develop the very complex ecosystem that surrounds such a multiplayer game whilst using and enhancing the proven and well known game mechanics. This means that BLT is the first Kwalee game to feature original, unique and compelling core gameplay. Team Unicron have succeeded in this with some off-the-wall thinking and outrageous humour that borders on the extreme.
Team Leader Adam Philbin is typically whimsical; "We wanted to create a game that would make people laugh and cry, hopefully leading to years of expensive therapy. I don’t want to blow my own trumpet but I think we’ve succeeded in that department!"
BLT also represents a step change in art style for Kwalee, as it’s the first game to involve the company’s dedicated art studio, led by Head of Art James Horn. The original artwork and concepts from Team Unicron’s Adam Philbin have been brought to life ably by the art studio’s skillful artists, with Kwalee’s eccentric Russian, Alexei Lundgard, illustrating the bulk of the in-game graphics. The huge strength and quality of the game’s artwork is a great compliment to the exceptional gameplay.
Over the next few months BLT will be developed with more levels and every aspect of the game will be fine tuned to create the most satisfying gaming experience. Kwalee CEO David Darling CBE (who was a co-founder of Codemasters) is determined to publish something very special: "We are not here to create games that are simple and easy to develop. We are here to create exceptional products and Kwalee will commit all the resources necessary to achieve this. Adam Philbin has great iOS game development experience with proven successes, with BLT his team are creating a benchmark game."
Team Unicron will be attending the annual Eurogamer conference on Friday 28th September - contact ian(dot)kane(at)kwalee(dot)com to arrange an interview opportunity.
Kwalee is a company based in Leamington Spa that develop and publish social multiplayer games for iPhone and other mobile devices.
Founded by David Darling CBE, co-founder of Codemasters, with decades of experience at the top level of the video game industry and contributions to many #1 games on numerous platforms in his CV. Kwalee is different. We seek to excite and entertain our customers with innovative new products that provide special experiences.
Our ethos is based around a set of core values that put the customer first and which harness the creative skills of our staff to the maximum in order to do so. Kwalee is always very actively looking for those special people who want to join us in our exciting journey.
For more information on Kwalee, check out kwalee.com, Like on facebook.com/kwaleeteam and follow @kwalee on Twitter.