AEP Awards Target Innovations That Boost Learning Achievement

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The Innovation Awards focus on the original and forward-thinking products that tackle education challenges and present solutions for boosting learning achievement. Software companies, game developers, and digital resource providers are strongly encouraged to participate and enter their products by January 31.

Whether you are developing for home or school use, product developers need a way to stand out in this exponentially growing marketplace - Eric Hamilton, Assistant Director at the American Museum of Natural History

For almost 50 years the AEP Awards have recognized the most effective learning resources, from traditional textbooks to apps and multimedia programs, that assist students with reaching their potential. With the education community and beyond clamoring for more dynamic approaches to issues like increasing personalized learning, AEP added categories to highlight the creativity of the learning resource industry. The Innovation Awards, now in their third year, focus on the original and forward-thinking products that tackle education challenges and present solutions for boosting learning achievement.

“Learning resource developers have a deep connection with students and educators and understand that the same methodologies and materials will not work for everyone,” said Eric Hamilton, Assistant Director at the American Museum of Natural History and AEP Awards Committee Chair. “Through the Innovation Awards we can recognize developers that are at the forefront of improving education and assisting underserved populations. Moreover, the depth and quality of the winners show the public that we are a diverse and proactive industry—a valuable partner in the education process.”

Innovation Award categories include pedagogy/methodology, educational games, mobile/wireless tools, programs for assessment and data management, and more. All entrants are subject to a rigorous, multi-tier judging process based on AEP’s standards for quality instructional materials.

Software companies, game developers, and digital resource providers are strongly encouraged to participate and set themselves apart from their competition.

“Whether you are developing for home or school use, product developers need a way to stand out in this exponentially growing marketplace,” said Hamilton. “Winning an AEP Award shows that a product not only succeeds in engaging the learner, but that the product has true educational worth.”

The AEP Innovation Awards entry period is open until January 31, 2013. For more information visit http://www.aepweb.org/aep-awards/innovation.html

About AEP
The only professional organization that serves the diverse needs of the entire educational resource community, the Association of Educational Publishers (AEP) encourages and advocates for professional, quality content for teaching and learning. Founded in 1895, AEP now helps its members navigate the global realities of educational publishing in the 21st century.

AEP is at the forefront of the educational publishing industry, taking a leading role in efforts such as the Learning Resource Metadata Initiative (LRMI), which is changing the way educational materials are found on the Internet; Innovation Through Inclusion, promoting industry-wide diversity; and representation of educational publishers on matters such as new legislation and funding. Through its events, publications and recognition programs, AEP works to inform and advance the industry and to define and applaud excellence in the field. For more information, please visit http://www.AEPweb.org.

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Laura Soule
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