Albuquerque, New Mexico (PRWEB) February 15, 2013
"Mommy is hogging the Kinect!"
More than a bike game, Tour De Rue, a new project active on the crowd-funding site KickStarter, allows users to explore the world, steering to locales and routes that the rider determines through their movements, passing landmarks and scenery in real time. If the money for the project is funded by March 10th, Tour De Rue will become a household game, causing moms everywhere to kick their kids off of gaming systems in order to have a turn on the world's most revolutionary biking experience.
Thanks to the exciting new physical activity games and apps being developed for the Kinect Sensor, kids are losing out on game system time to their parents. Millions of adults that previously would never purchase a video gaming product are spending hard earned cash on once what was considered a market for kids. Over 19 million Kinects were sold as of March of 2012 -- final numbers have not yet been released. Due to the sensor's ability to track body movement without having to hold a specific device, Kinect games and apps allow the user to be freer in movement and intensity, not having to worry about past concerns like flinging a controller through the window in the heat of the moment. What were once just active games are now becoming full-throttle workouts.
Tour de Rue, the brainchild of Brandon Schoen and Rick Urrea, developers at Games of Heart, does just that. Tour De Rue uses the Kinect TM to navigate through Google Earth street view to provide stationary cyclists with an interactive experience.
The idea for Tour de Rue came from the melding of Schoen and Urrea’s passion for biking coupled with the experience of using stationary trainers, which, they explain, lead to boredom and often result in slower times with fewer calories burned when compared to training outdoors. The introduction of Google Street View made the two realize that there was a legitimate way to alter the current biking experience from just looking at places around the world as a person rides to actually riding through scenery. With Kinect, bike movements could be connected to the browser and like that Tour De Rue was born.
“We saw an opportunity,” says Schoen, who is a competitive athlete himself having raced in triathlons around the globe. “The current technology is amazing and yet no one was using it to help improve the biker’s experience. Outdoor training is fun, but has its drawbacks, such as bad weather, poor conditions, and dangerous drivers. But indoor training isn’t the solution either – it’s monotonous.”
With the visionary leadership of Urrea and the tech experience of Schoen, the two started to develop Tour de Rue in a quest to change not just the biking experience of avid cyclists, but also attracting new riders who for one reason or another always turned away from biking.
“The more people we can get biking, the healthier we will be. You don’t have to be an extreme athlete to use Tour De Rue. It’s accessible and beneficial for everyone,” states Schoen. “If you are competitive, your times will improve. If you bike as a hobby, you will love the experience of seeing the world any time of the day, in any condition. If you are a parent, you will love seeing your kids getting off the sofa to ride their bikes and in the safety of your own home. Everyone wins here. Plus you get to use the bike you would normally ride or train on."
Tour De Rue is currently wrapping up development, pre-selling the game and signing up beta testers on KickStarter. The first versions are expected to be delivered by May of 2013.