Our goal is to establish a special social network that is different from traditional SNS platforms. And, RaidCall is especially designed for both, casual, as well as and E-sports athlete, said Shaka Yu, Marketing Director at RaidCall.
RaidCall International (PRWEB) February 28, 2013
"Our goal is to establish a special social network that is different from traditional SNS platforms such as Facebook, Google+ or instant messengers. And, RaidCall is especially designed for both, casual, as well as and E-sports athletes" said Shaka Yu, Marketing Director at RaidCall. "ESL Pro Series has a long history of being 'the' premier league of Europe's finest gamers and teams, and in 2013, we are looking forward to bring E-Sports to the next level, by closely working with ESL."
What’s more, with HD audio quality for up to 700,000 concurrent users worldwide, RaidCall surpasses 15 million Registered Users. RaidCall has recently become one of the major group communication messengers.
In the past, RaidCall was developing and growing through word of mouth by those players/Clans/Guilds who had used RaidCall. RaidCall allows users to seamlessly communicate with an unmatched amount of people (up to 20,000 simultaneous users, and counting), without paying a dime or setting up servers. With a simple installation process, lightweight system requirements and minimal memory usage, RaidCall keeps group conversations fluid and clear, with little to no impact on other concurrently running programs. RaidCall provides a simple, free way for gamers to communicate, exchange ideas and share their experiences online.
In the future, RaidCall will continue to do that, focusing on promoting development of Professional Gamer Network.
Shaka Yu always emphasized:"RaidCall must be free and easy to use. We hope RaidCall would help more users enjoy the pleasure of gaming. And this will be mutually beneficial for gamers, developers and RaidCall.”