RunRev Releases First Open Source Version of LiveCode

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LiveCode 6.0 Follows Successful Kickstarter Campaign with More than £493,000 ($749,000) Raised to Create New Open Source Version of Mobile App Development Platform

“The Community Edition removes all barriers to teaching programming using LiveCode. No other language is as suitable ... I can see LiveCode becoming a mainstream language in and out of school within the next few years.”

RunRev today announced LiveCode 6.0, the first open source edition of the award winning rapid application development platform that allows anyone to create their own mobile and desktop apps. LiveCode 6.0 comes just five weeks after the close of one of the most successful Kickstarter campaigns ever, with RunRev raising nearly half a million pounds ($750,000) to fund the development of the next generation app development platform.

LiveCode 6.0 represents the company’s first Community Edition, free to anyone wanting to access the LiveCode engine for custom development of full-featured mobile and desktop apps. Educators, students and business professionals have put tremendous support behind the development of open source LiveCode, recognizing the platform’s ability to change the face of programming in learning and commercial environments.

“LiveCode going Open Source is very exciting” said Cyril Pruszko, Computer Science Teacher/Tech Ed Teacher at Eleanor Roosevelt High School in Maryland. “The Community Edition removes all barriers to teaching programming using LiveCode.  No other language is as suitable to introducing students to real computer programming. It is easy to learn yet it contains many rich and powerful capabilities. It allows students to produce programs, games and even mobile apps within weeks. It is already in use in the corporate world. I can see LiveCode becoming a mainstream language in and out of school within the next few years.”

Summary of LiveCode 6.0
LiveCode 6.0 is released under the GPL3 license, which allows anyone interested in developing mobile apps to do so with the LiveCode Community Edition—provided users also release their app source code for public access. With its drag-and-drop interface and easy-to-learn English-like language, LiveCode puts the power of programming in the hands of students, business professionals and novice developers, regardless of their familiarity with programming.

LiveCode 6.0 offers immediate new features and benefits. RunRev is working on the broader, more extensive release for fall 2013 that includes a fully reworked and modularized engine. New features released today in LiveCode 6.0 include:

  • The first Community Edition open source version free to use and develop
  • Faster app performance due to reworked image handling and caching
  • Better workflow with autocomplete added to the message box
  • Enhanced productivity using the new Project Browser
  • Numerous feature updates and fixes added to enhance the user experience

RunRev CEO Kevin Miller said, “I’m so pleased we've been able to deliver this first release of LiveCode Community Edition just five weeks after the close of our Kickstarter campaign. By introducing the first open source version to the community we’re introducing significant new features that our customers have been asking for, all designed to improve productivity and workflow. For users new and old, LiveCode 6.0 is our most exciting release yet and will truly change the way people learn and establish careers around programming and development.”

About RunRev Ltd.
RunRev makes the LiveCode cross-platform programming environment for building sophisticated mobile, desktop and server applications.  The company aims to open doors with technology by empowering people to create apps through an intuitive and easy-to-learn programming language. The LiveCode English-like language and focus on instant results appeals to a wide range of users, from individuals and educators to corporate and enterprise developers. Considered a modern descendent of HyperCard, LiveCode offers a robust yet flexible path to cross-platform app creation. For more information, please visit

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Samantha Steinwinder
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