(PRWEB UK) 13 April 2013
The report 'Global Cloud-based Gaming Market 2012-2016' forecasts the world cloud-based gaming market to grow at a CAGR of 15.9% over the period 2012-2016. One of the key factors contributing to this market growth is the increasing audience for social media games and mobile games. The Global Cloud-based Gaming market has also been witnessing the increasing adoption of next-generation technologies. However, the requirement of high broadband speed could pose a challenge to the growth of this market.
The report, the Global Cloud-based Gaming Market 2012-2016, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, the EMEA and APAC regions; it also covers the Global Cloud-based Gaming market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
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