Nexeon Technologies Announces Face of Mankind: Fall of the Dominion on Kickstarter, Massive New Milestone for Sandbox Online Game

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Nexeon Technologies announces a massive new Milestone for its sandbox online game Face of Mankind and Kickstarter campaign

The game offers players the chance to define their world, and the role they play within it. Every experience is unique, and a product of player interaction.

Nexeon Technologies has announced Face of Mankind: Fall of the Dominion, a massive new milestone that redefines the boundaries of what can be accomplished in an MMO, alongside an accompanying Kickstarter campaign.

Face of Mankind has always offered players the chance to define their world, and the role they play within it. There are no rats to slay or quests that have been done endless times by endless players - every experience is unique, and a product of player interaction.

To make this Milestone even more significant, and to push even further with Face of Mankind: Fall of the Dominion's development, a Kickstarter campaign has been announced to fund even more extensive changes. The campaign has officially kicked off May 7th and will feature regular updates every step of the way.

The goal within this world is whatever you decide - become rich as a businessman, be a lethal gun for hire, or lead a powerful faction. Leadership, business savvy, cunning and combat prowess - all of these can lead you to becoming a factor that can change the Face Of Mankind world in a very real way.

All the safety nets are gone - all factions are player-created and can rise to power and just as easily fall to dust. Completely open PvP combat means dark alleys truly are dangerous, while the chance for influence factions to control prison systems means that order exists amongst the chaos. A redesigned economy and revised combat are just some of the additional overhauls included - nothing has gone untouched.

If you're tired of cookie cutter MMO's, experience Face of Mankind with Fall of the Dominion.

About Nexeon Technologies, Inc.
Founded in late 2009, we as a company have always striven to develop and publish games that are both immersive and engaging. Our goal is to release games that push the envelope and break-free of the status quo that exists today. They are built upon the concept of player empowerment, and as avid gamers ourselves, we understand how truly important this is for the experience.

E-mail: community(at)faceofmankind(dot)com

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Marko Dieckmann
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