“Our goal from the beginning of MARI GAMES was to create a fun and inviting gaming environment while giving users the opportunity to experience new ways to think about online learning."
Alexandria, VA (PRWEB) May 23, 2013
MARI GAMES, the innovative gaming competition series, is pleased to announce the launch of the MARI game center located at http://www.marigames.org. All of the game submissions from the competition are fraction based and hosted in the center.
The simple layout of the site enables users to move seamlessly from game to game while presenting original games to teach players of all ages about fractions. Bright, vibrant colors and graphics were incorporated to create the feel of a digital arcade.
“We are excited at the launch of the MARI game center,” said Steve Koczara, Vice President of Strategic Development at Carney Labs. “Our goal from the beginning of MARI GAMES was to create a fun and inviting gaming environment while giving users the opportunity to experience new ways to think about online learning. I speak for the entire team when I say we are proud of the new game center and are eager for fans of fractions to check it out.”
As the MARI GAMES series continues, the games from the first competition will continue to be available in the center as a way to inspire and challenge developers and players alike.
Game developers who participated in the MARI GAMES competition include high school and college students, teachers, and professionals who have an interest in game development. The next competition in the MARI GAMES series will focus on data analytics.
About MARI GAMES
MARI GAMES is a series of innovative research competitions sponsored by Carney Labs LLC, Carnegie Mellon’s LearnLab, New York University’s Games for Learning Institute, and participating sponsor George Mason University’s Game Design.
About Organizing Sponsors
Carney Labs LLC
Carney Labs LLC is a Performance Acceleration® company providing services and technologies to improve individual, team, and enterprise learning and job performance. In support of this, Carney Labs is involved in research, development, and application of adaptive personalization technologies that draw on multiple domains including conversational agents, intelligent tutoring systems and gaming. http://carneylabs.com.
Carnegie Mellon/The Pittsburgh Science of Learning Center/LearnLab
The Pittsburgh Science of Learning Center (PSLC) is a NSF funded collaborative science of learning center focused on robust learning. LearnLab, stage of the PSLC, is a novel, internationally available research facility designed to dramatically increase the ease and speed with which learning researchers create rigorous, theory-based experiments that pave the way to an understanding of robust learning that is both rigorous and realistic. The PSLC also hosts DataShop, the largest open repository of fine grained educational data derived from intelligent tutors, online learning environments, and educational games. http://www.learnlab.org/.
New York University/The Games for Learning Institute
The Games for Learning Institute (G4LI) is a multi-disciplinary, multi-institutional research center, hosted at New York University, which focuses on the art and science of designing games for learning and conducting design-related research. For more information, see http://www.g4li.org.
About Participating Sponsors
George Mason University/Game Design
The Computer Game Design Program at Mason is one of most transformational areas of study in higher education today, where students study both the sciences and the arts, all in a revolving-role team-based, project-based new pedagogical environment. The Computer Game Design Program hosts a BFA undergraduate degree, a future graduate MA degree, several minors with sports management and business, multiple international exchange partnerships, and host the only U.S. Serious Game Institute (in partnership with the University of Coventry U.K.), that concentrates on game-related applied research and new innovative game company cultivation. http://game.gmu.edu/.