San Francisco (PRWEB) July 29, 2013
The cloud continues to be a disruptive force in games. It is not only revolutionising how people buy and play games, but redefining how developers and publishers run their businesses.
Market forecasts suggest that cloud gaming revenues will reach over 6 per cent of the total market by 2017 (equal to a staggering $4bln). To help the industry realise the opportunity, David Helgasson, CEO at Unity has joined the prestigious speaker panel at the Cloud Gaming USA conference (7-8 October, San Francisco).
The leading panel also includes senior executives from Activision, Ubisoft, Tencent, Netflix, Zynga, OnLive and Wargaming.
Having played a significant role in the growth of the industry, this year’s Cloud Gaming USA conference focuses on the development of innovative, scalable and profitable cloud gaming experiences.
George Kiley, Managing Director, Video Games Intelligence says: “Cloud Gaming USA provides invaluable insight on business models on the cloud, and perspectives on where the market is heading.” Full information about the event is available directly on the website here: http://www.videogamesintelligence.com/cloud-gaming-usa/
Cloud Gaming USA is the must attend event in 2013. After two sell-out years, early booking is strongly advised. Book your place online now: https://secure.firstconf.com/videogamesintelligence/cloud-gaming-usa/register.php
For more information contact George Kiley at gkiley(at)vgintel(dot)com, or Tel: +44 (0) 207 3757545