Meridia Audience Response Provided Live Polling for 3,500 Financial Service Partners

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At a recent event in Orlando, FL, Meridia Audience Response provided their client - a large professional services firm - with a solution to listen to their employees. In this annual event, the corporate “People Culture” was one of the main topics on the agenda.

Audience response system used in large-scale meeting

Large-scale deployment of an audience response system

The data we've gathered here today was very useful and directional.

In order to take advantage of the collective ideas of the 3,500 financial partners invited to the event, senior leadership needed a tool to gather feedback, display results in real time and analyze the collected data. Meridia's audience response technology was utilized because of its high efficiency, accuracy and high response time.

The technology was well received by the partners. The group was engaged by the interactivity and readily provided their point of view on multiple corporate topics. The anonymity provided by the polling devices allowed all users to respond honestly to sensitive and topical questions without fear of exposure. The high level of participation (over 75% of the audience) and honest feedback, collected by Meridia’s system supplied the firm with the insight and data points they require to best make directional decisions about the organizations future.

Following the event, Meridia’s technology was applauded by the company’s leadership and was said to be a “powerful directional tool“ by the CEO. Meridia is currently in discussions with the firm on how our wireless polling system can be further integrated in their 2012 Partners Meeting.

Since 1970, Meridia Audience Response has been providing innovative technology solutions for the meeting, training and entertainment industries. Combining the experience with the latest in web technology and radio frequency hardware, Meridia is enabling audiences around the world to cast their vote and be part of the meeting, whether it involves training or interactive games.


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Peter Babel
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