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Game Show Networks CATCH 21 Goes Mobile With Cellufun

New Cross-Platform Game Show CATCH 21 Now Available to Consumers on the Go, Thanks to New Deal Between GSN and Cellufun

NEW YORK (Business Wire EON/PRWEB ) July 21, 2008 -- GSN, the premier television network for games, and Cellufun, the worlds mobile playground and ad-supported mobile games community, have announced a deal to bring the upcoming GSN show CATCH 21 to mobile gamers across the world. The deal is in association with WorldWinner, which currently hosts a free Flash game version of CATCH 21 on GSN.com and AOLs Games.com, as well as a cash competition version on WorldWinner.com, GSN.com and a broad network of partner sites. The television version of CATCH 21 premieres tonight at 7:30PM E/6:30PM C on GSN.

The online version of CATCH 21 has become a favorite of hundreds of thousands of casual gamers, which presents an excellent opportunity to engage fans in new ways via the TV show and the mobile game
GSN airs some of the most popular game show series and original game show content on TV today. CATCH 21, created by executive producer Merrill Heatter and executive produced by Scott Sternberg, comes to GSN with fast-action entertainment that blends pop trivia with the tension-filled excitement of the classic card game, 21.

Cellufun, whose award-winning games have contributed to its growth rate of over 500% in the last year, has 5 million unique users who consume more than 70 million page views every month.

Cellufuns deal with GSN and WorldWinner represents the new paradigm in marketing a TV show with new media. Because of the participatory nature of the game, GSN will leverage the audiences engagement with both the Web and their mobile handsets to promote the CATCH 21 show.

This deal represents the cutting edge of TV promotion, said Arthur Goikhman, CEO and co-founder of Cellufun. Integrating our mobile game into CATCH 21s coverage on GSN.com and WorldWinner.com really rounds out a fully integrated marketing campaign for the show.

The online version of CATCH 21 has become a favorite of hundreds of thousands of casual gamers, which presents an excellent opportunity to engage fans in new ways via the TV show and the mobile game, added Peter Blacklow, president of WorldWinner and executive vice president, Digital, GSN.

Users can play the CATCH 21 game on their mobile web browsers at: http://gsn.cellufun.com or text Catch to 95495 to have instructions sent to their handheld. Users must have a data plan to play; certain data charges may apply.

WorldWinner, where CATCH 21 got its start as an online game, is a controlled subsidiary of Liberty Media Corporation attributed to the Liberty Entertainment Group (Nasdaq:LMDIA), and hosts online competitions in some of the most popular casual games including Solitaire, Bejeweled 2, Family Feud, SCRABBLE® Cubes, Luxor and Cubis in which players compete against one another for cash and prizes.

GSN is jointly owned by Sony Pictures Entertainment and Liberty Media Corporation and distributes competition programming through its 66-million subscriber cable television network and its casual and skill-based online games portal, GSN.com.

About Cellufun

Cellufun is a community-driven mobile gaming portal providing free games designed to encourage social interaction between players. People from all over the world on all mobile networks access the site in their own language to compete, collaborate, chat and share game hints in their pursuit of real and virtual prizes.

In addition to producing award-winning original games, Cellufun partners with major media companies to deliver world-class branded entertainment. It also works with agencies and advertisers to design customized mobile marketing solutions that provide an unprecedented level of brand interaction and immersion.

About WorldWinner

WorldWinner (www.worldwinner.com), a controlled subsidiary of Liberty Media Corporation attributed to the Liberty Entertainment Group (Nasdaq:LMDIA), is a leading provider of online game competitions. It hosts competitions in some of the most popular casual gamesincluding Solitaire, Bejeweled 2, Family Feud, SCRABBLE® Cubes and Cubisin which players compete against one another for cash and prizes. WorldWinners broad network of partner sites includes leading global brands, such as AOL Games, EA-Pogo, GSN.com, Lycos, MSN Games and MyPoints. WorldWinner has more than 30 million registered players worldwide.

About GSN

GSN is an industry-leading, game content provider distributing competition programming through its 66-million subscriber cable television network and its casual online competition games site, GSN.com. As the premier television network for games, GSN features classic game show titles as well as original game show content. GSN.com features cash competitions in dozens of popular casual games, hosted by WorldWinner.com. GSN is distributed throughout the U.S. and Canada by all major cable operators, satellite providers and telcos. The company is jointly owned by Sony Pictures Entertainment and Liberty Media Corporation. For further information, visit GSNs press website at corp.gsn.com.

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CONTACT INFORMATION

VSC Consulting for Cellufun PR
Vijay S. Chattha, 415-305-6041
vijay@vscconsulting.com

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