Real Racing 2 HD Speeds onto App Store

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Firemint's Smash-Hit Realistic Racer Delivers Jaw-Dropping Performance and Graphics on the New iPad 2

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Real Racing 2 HD takes the exceptional racing experience of Real Racing 2 on iPhone and iPod touch and expands upon it to create the most compelling racing experience ever on iPad.

Firemint, developer of the critically-acclaimed hits Flight Control and Real Racing, today announced its Real Racing 2 HD App for iPad® is now available on the App Store. Real Racing 2 HD takes full advantage of the impressive, high-performance hardware on the new iPad 2 while maintaining flawless execution on the original iPad.

Real Racing 2 HD leverages the gorgeous 3D visuals, extensive feature set and revolutionary multiplayer of Real Racing 2 on iPhone and iPod touch and combines them with the precision control and remarkable processing power of iPad. The result is the ultimate racer; a visually-astounding, premium quality game with intuitive controls, spectacular graphics and addictive gameplay.

"Real Racing 2 HD takes the exceptional racing experience of Real Racing 2 on iPhone and iPod touch and expands upon it to create the most compelling racing experience ever on iPad," said Firemint CEO Rob Murray. "We've not only ramped up the graphical detail to unprecedented levels for iPad, we have extended that further using the unique power of iPad 2 to provide jaw dropping graphics and precise gyroscopic controls."

iPad 2 users can expect crisp, cutting-edge 3D graphics that harness the device's formidable technical specifications and pushes them to their extremes. Full-screen anti-aliasing, enhanced reflections and incredibly detailed objects and surfaces rev up the realism exponentially, providing unmatched visual fidelity delivered at a rock-solid, silky smooth frame rate.

Fully-modeled and textured vehicle interiors visible through translucent windows bring users a step closer to their opponents on the track. Support for the gyroscope delivers responsive, hands-on steering with unheard of precision while the lighter, slimmer build of iPad 2 radically amplifies the feel of every turn and overtake.

A versatile save system, intelligent profile management and seamless multiplayer between iPhone, iPod touch and iPad gives users unparalleled flexibility to enjoy their Real Racing 2 HD and Real Racing 2 experience. Race friends via local Wi-Fi or jostle for position amongst fierce online competition; effortlessly transfer saves from iPhone and iPod touch to iPad and vice versa using a specialized upload/download service and easily switch between multiple different users on the same device via Game Center profiles.

Real Racing 2 HD comes with all the features and content of Real Racing 2 for iPhone and iPod touch: authentic pack-racing with up to 16 players; 30 licensed cars from real-life manufacturers, including the 2010 Ford Shelby Mustang GT500, 2010 Nissan GT-R (R35) and 2012 McLaren MP4-12C; competitive online leaderboards and frenetic 16-player online multiplayer – all powered by Firemint's own iOS-optimized Mint3D™ engine. Exclusive to Real Racing 2 HD is an expanded career mode, bolstering the already massive 10 hours of gaming provided by single-player.

Real Racing 2 HD App for iPad is available for US$9.99 from the App Store on iPad or at http://www.itunes.com/appstore.

For more information about the game, please visit http://www.firemint.com/r2hd.

About Firemint
Firemint creates fun, addictive games. Firemint’s best known titles are Flight Control, the ultra-casual, broad-appeal hit for iPhone, and Real Racing, the critically-acclaimed, high-end 3D pro racer. The studio has also worked with the industry’s leading publishers developing over 30 titles from notable franchises as well as originals. Flight Control, Real Racing and Real Racing 2 have received numerous Game of the Year awards from IGN, Pocket Gamer and TouchGen, and Firemint is the only developer to win the prestigious Apple Design Award twice in the same year. Founded in 1999 by CEO Robert Murray, Firemint is located in Melbourne, Australia’s games development hub, and employs 60 people.

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Logan Booker
Firemint
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