Multi-award winning Composer Chance Thomas to Give Keynote at GameSoundCon San Francisco, Conference on Game Music and Game Sound Design

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GameSoundCon is proud to announce that multi-award winning composer Chance Thomas will present the Keynote Address at GameSoundCon 2009 San Francisco. Chance is currently working on scoring the videogame for James Cameron's upcoming science fiction thriller, Avatar. GameSoundCon, the pro audio industry's premier conference on video game music and video game sound design will be held on November 13 and 14 at Pyramind in San Francisco, CA.

Multi-award winning composer Chance Thomas

Chance's work in both video game music and traditional media gives him an ideal perspective for those wanting to work in both industries.

GameSoundCon, LLC announced today that multiple award winning film and game composer, Chance Thomas will present the Keynote Address at GameSoundCon 2009 SF, to be held on November 13 and 14 at Pyramind in San Francisco, CA. Chance's game and non-game work has been honored by the Academy Awards, the Emmy Awards, Addy Awards, Aurora Awards, GANG Awards and many others. He has just wrapped production on the videogame score for James Cameron's upcoming science fiction thriller, Avatar.

"I'm thrilled to have Chance present the Keynote Address at GameSoundCon San Francisco," said Brian Schmidt, Director of GameSoundCon. "Chance's work in both video game music and traditional media gives him an ideal perspective for those wanting to work in both industries."

"I'm very excited about what GameSoundCon can bring to the industry," said Chance Thomas. "Working on games is very different from working on films or TV. GameSoundCon will help people understand the technical, creative and business differences between them. I'm thrilled to be a part of GameSoundCon San Francisco."

In addition to the keynote address, GameSoundCon features two days of seminars and panels on video game music composition and video game sound design, focusing on the unique technical, creative and business challenges of working in the video game industry. GameSoundCon attendees will hear from with some of the foremost game audio professionals plus sponsor product giveaways.

GameSoundCon also features two full days of Rock Band Network Training. MTV Games' Harmonix Music Systems, the developers of the Rock Band video game, will present two days of instruction on using the custom tools that allow you to make your own original songs into playable Rock Band files and publish them for sale on the Rock Band Network. Songs on the Rock Band Network can be downloaded and played by millions of Rock Band gamers. Don't miss this unique opportunity to see these customized tools demonstrated by the people who know them best

GameSoundCon SF 2009 will be held on November 13 and 14 in San Francisco, CA, at Pyramind Studios.

To learn more about GameSoundCon and a view complete listing of sessions and speakers, visit GameSoundCon.

SoundCon LLC is dedicated to education on the art, technology and business of game music and game sound design. With speakers and panelists from throughout the game and traditional audio industries, GameSoundCon is the only video game music and sound conference specifically for the professional audio community. GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild's 2008 Lifetime Achievement Award, and is a 23 year veteran in the game audio industry, having composed award-winning game music and created sound effects for over 130 interactive games.

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