New Game Engine Gems Series at GDC San Francisco – Author Signing Friday, March 12th

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Jones and Bartlett Publishers] announced today they will feature the forthcoming Game Engine Gems, Volume One at the GDC San Francisco March 9-13. The book will publish March 5th with computer game industry veteran Eric Lengyel as the series editor. Jones and Bartlett will feature Game Engine Gems at booth #1843.

Game Engine Gems, Volume One Cover

Game Engine Gems, Volume One Cover

We are expecting a big response at GDC. Eric brought together a robust team of experienced professionals from industry for this project.

Jones and Bartlett Publishers announced today they will feature the forthcoming Game Engine Gems , Volume One at the GDC San Francisco March 9-13. The book will publish March 5th with computer game industry veteran Eric Lengyel as the series editor. Jones and Bartlett will feature Game Engine Gems at booth #1843.

Game Engine Gems brings together, in a single volume, dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations.

"We are expecting a big response at GDC. Eric brought together a robust team of experienced professionals from industry for this project,” said David Pallai, Publisher, Jones and Bartlett.

Eric Lengyel will be signing copies of Game Engine Gems, Volume One Friday, March 12th from 2:00 to 3:00 at the IGDA Booth.

See the complete table of contents at http://www.gameenginegems.com

ISBN-13: 978-0-7637-7888-0
MSRP: $69.95
Will Publish March 1, 2010

About the Editor: Eric Lengyel is a veteran of the computer games industry with over 15 years of experience writing game engines and has a PhD in computer science from the University of California, Davis. Eric is the founder of Terathon Software where he currently leads ongoing development of the C4 Engine and is the author of the best-selling Mathematics for 3D Game Programming and Computer Graphics, Second Edition.

About Jones and Bartlett Publishers (http://www.jbpub.com)
Founded in 1983, Jones and Bartlett is a world-leading provider of instructional, assessment and learning-performance management solutions for the post-secondary, career and professional markets. We endeavor to develop educational programs and services that improve learning outcomes and enhance student achievement across a broad spectrum of academic, vocational and professional fields.

Contact:
Lindsay Ruggiero
Jones and Bartlett Publishers
978-579-8318

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