The teleporters are one of my absolutely favorite creations I've seen in a strategy game in years. What's more, having a dynamic network of teleporters - given that they're a mobile unit - is something of a design coup.
Devon, PA (PRWEB) April 04, 2013
Just Tactics is officially moving out of 'Beta' as Version 1.0.0 of Just Tactics is now available. The developer of Just Tactics, Hit the Sticks LLC ("HTS"), is accompanying the launch with an ambitious promotion. When Just Tactics reaches 200,000 paid players, HTS is going to give 100.00 USD to each of their first 10,000 paid Just Tactics players. 10,000 players x 100.00 USD = 1,000,000.00 USD total giveaway. HTS is giving their early adopters a great incentive to build a big Just Tactics community.
Just Tactics' official website is: https://www.justtactics.com/
Just Tactics is a 1v1, online multiplayer, turn-based, tactical war game involving squad based combat, deck building, and a unique teleporter movement mechanic. In Just Tactics a Deployment (army) is comprised of three squads and a customizable deck of cards. The free demo version of the game allows you to play with a Default Deployment. Paying for the game unlocks the Deployment Editor which unlocks every unit and every card and gives you the ability to customize your Deployments.
Unlike many turn-based strategy games, there is no dice rolling or similar random mechanic in Just Tactics. Movement and Combat are deterministic, governed by stats such as Action Points (AP) and Hit Points (HP). Uncertainty is achieved via the Deck/Card system. Controlling Satellite Uplinks on the map allows players to draw Cards from their Decks into their hands. Other than choosing which player will take the first turn, the only randomness in the game is the shuffle of the Deck. However, a player could build their entire Deck out of the same Card, which would leave literally nothing to chance. Just Tactics strikes a balance between determinism, which allows the most skilled player to win, and uncertainty, "does my opponent really have another hard counter in their hand?"
Beyond your deck, are your customizable Squads of Units. Currently, Just Tactics has 26 Units to choose from: artillery, tanks, heavy infantry, spotters, cloaked snipers, support units, and swarms of infantry teleporting into close combat. How you customize your Squads is entirely up the player.
Teleporters are probably the most important units in the game. One teleporter on its own is not particularly useful. If you position two teleporters within range of each other they form a wormhole that other units can travel through. You can network many teleporters together, allowing you to assault, reinforce and retreat with ease. When a player has a vast teleporter network spread across the map, the match is typically going well for them.
Just Tactics is now at Version 1.0.0, however the game's developers plan to continue adding content (more units, more cards, etc.) to the game. As Just Tactics gains more content, the price of the game will rise, which creates an incentive to purchase it now. When the price of the game rises, anyone that has already purchased the game is still good to go, they get the new downloadable content for free. The incentive to buy now is heightened by Just Tactics' 1,000,000.00 USD promotion.
Just Tactics is available for Windows and Ubuntu Linux. Just Tactics can run on other flavors of Linux, but they are not officially supported.
Hit the Sticks LLC is a team of talented engineers and artists. Hit the Sticks is based in Devon (a suburb of Philadelphia), Pennsylvania, USA. They build and maintain the game Just Tactics. As such, their mission is to make fun and thought provoking video games. Visit http://www.htssoft.com/ for more information about the team behind Just Tactics.