Global MMO Gaming Leaders Leverage CDNetworks Content Acceleration Network for American and European Growth

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CDNetworks announces a wave of Massively Multiple Online (MMO) game publishers, portals, and gaming technology companies that are relying on CDNetworks for Content Acceleration Network (CAN) services and hosting infrastructure in America and Europe.

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Sword of the New World

CDNetworks (KOSDAQ: 073710), the world's third largest, and Asia's #1, full-service content delivery network (CDN), today announced a new wave of Massively Multiple Online (MMO) game publishers, portals, and gaming technology companies that are relying on CDNetworks for Content Acceleration Network (CAN) services and hosting infrastructure in America and Europe. K2 Network has renewed its US partnership with CDNetworks for both CAN services and CDNetworks Global Data Center Services. Burda:ic, a European gaming company for MMO and online casual games and TransGaming Technologies, a dominant software portability technology, have recently signed with CDNetworks for CAN services. Gamepot USA has also recently signed on with CDNetworks US. These additions raise the number to more than 20 American and European gaming companies served by CDNetworks. CDNetworks is already the leading provider of CDN services in the MMO gaming sector in Asia.        

An upturn in MMO Games, which range from free-to-play casual to massively multiplayer online role playing games (MMORPG), is anticipated in the US. According to a February 2, 2009 article in Reuters, entitled "Recession to Help Online Games Firms Push West," this upturn is expected due to: the introduction of new games that are more culturally in-tune with local audiences; increased "playtime" available due to the economic downturn; and increased penetration of broadband access in homes. The Reuters' article cited the Gartner Report "Dataquest Insight: Consumer Broadband, Global Penetration Rates and Growth Prospects" published July 16, 2008, saying: "Gartner expects U.S. broadband penetration to swell to 77 percent of households by 2012 from 54 percent in 2007. The numbers could also jump to around 70 percent from about 50 percent in France, Britain and Spain."

CDNetworks global CAN services provide the highest quality and speed of game client and patch file downloading, dramatically improving the online gamers' experience. Leveraging its heritage as a pioneer in providing CDN services for the online gaming sector, CDNetworks has amassed a broad base of gaming sector customers in America and Europe. Some recent additions are: Atlus, Burda:ic, Gamepot USA, and TransGaming, Inc. (TSX-V: TNG). These companies join incumbent gaming firms in America and Europe including: Codemasters, K2 Network, Nexon, Ntreev, Sleepy Giant, TC Digital Games. Uforia, YNK, and others.

CDNetworks also provided the content delivery technology and global infrastructure for the online audience viewing of the World Cyber Games (WCG) 2008 Grand Final, the world's largest e-sports event. The live game broadcasts were enabled by CDNetworks' web acceleration and high-definition media-streaming services.

In addition to CAN services, CDNetworks provides several gaming companies with its Global Data Center Services for global IT outsourcing. These services provide in-country data center services in 65 major cities in North America, China, Europe, and Southeast Asia. Services include complete, state-of-the-art IT infrastructure with local technical manpower and support services around-the-clock. Global Data Center Services enable rapid cross-boarder expansion, at a greatly reduced cost compared to investing in and building out local infrastructure in-house.

New and continuing CDNetworks customers using CDNetworks services in America and Europe include: K2 Network; European gaming company Burda:ic; Japan-based Gamepot; and Canada-based TransGaming, Inc.

  •     K2 Network / GamersFirst.com has recommitted to its long-term partnership with CDNetworks. The company was one of CDNetworks' first customers in the US and uses both CDNetworks' US Global Data Center for hosting and CDNetworks' CAN services for client and patch downloads. GamersFirst.com uses the powerful "GamersFirst Connect" publishing and micro transaction platform for rapid MMO deployment, and is the home of the popular Free2Play MMO game "WarRock," and several Free2Play MMOs including "Knight Online," "Global MU" and "Sword of the New World" as well as the upcoming racing game "GoGoRacer."

"CDNetworks has been a trusted partner of GamersFirst.com for several years, and is a key component in our distribution and hosting strategy for our Free2Play games both in North America and globally. CDN has offered technical and business solutions that have been well adapted to our changing business needs - and have been an extremely responsive vendor in this rapidly evolving market," said Bjorn Book-Larsson, COO and CTO of K2 Network and GamersFirst.com. "Given our global audience it has been important for us to work with a partner that can quickly and reliably deploy new solutions for us in many different locations around the planet, and CDN lives up to that promise every time."

  •     Burda:ic focuses on PC online games, both MMO and online casual games. It operates in the European gaming community, as well as in North and South America for both hard-core gamers and casual gamers. Properties include: "alaplaya," a leading pan-European portal for mid-session multiplayer online games; "Florensia," a Massively Multiplayer Online Game in a full 3D fantasy setting; "Sanriotown," the online home of Hello Kitty and friends; and "Ragnarok Online Europe" an MMORPG.

"Games are being created and developed with more advanced features and complexity and game client file sizes are continually increasing," said Ingo Griebl, Managing Director of Burda:ic. "With CDNetworks we are assured of excellent delivery of client downloads and game patches, which is essential to the quality of our end-users' experiences."

  •     Gamepot USA is a division of Gamepot; a Tokyo based digital entertainment company who has recently signed with CDNetworks US. Under the corporate philosophy of "The Pursuit of Warmhearted Service" and "The Creation of New Entertainment", Gamepot USA is striving to provide its audience with genuine entertainment. Gamepot has recently launched its US subsidiary, Gamepot USA, relying on CDNetworks to provide both game client and patch download services and Global Data Center services for hosting its games. Gamepot USA brings a wealth of game titles from Japan as well as Asia.

"We are very excited about entering the US market, bringing great titles from Asia and sharing them with the North American audience. We are committed to our success as well as our partners in the global market," said Thomas Lee, Senior Director of Gamepot USA. "CDNetworks has been a tremendous help to us by providing the necessary hosting infrastructure and CDN services to ensure our new universe of customers enjoy a great gaming experience with us right from the very start. This is essential in the competitive gaming industry. We look forward to a long and beneficial relationship with CDNetworks."

  •      TransGaming is a leading developer of innovative portability products for the electronic entertainment industry. TransGaming uses CDNetworks' downloading services for full game download to consumers as part of its GameTreeOnline.com digital game distribution service.

"We work with some of the largest and most valuable gaming franchises in the world. Reliability, scalability, and delivering the best consumer experience possible as our customers interact with our online portals is of paramount importance. CDNetworks has proven to be an outstanding partner and provides us with a solid distribution platform that we can leverage to continue our growth," commented Paul Nowosad, Vice President of Marketing & Licensing of TransGaming.

"CDNetworks is playing an important role in helping gaming companies worldwide extend across continents and share their games with the global population," said Steve Liddell, President of CDNetworks International for the US and Europe. "Our Content Acceleration Network and Global Data Center IT outsourcing services make it easy for customers to expand. Working closely with each of our customers, we provide the technology and services to optimize their end users' play experience and to craft a business relationship that supports their corporate growth."

Meet us at the annual Game Developers Conference (GDC) in San Francisco - March 23 - 27. Contact CDNetworks at info (at) cdnetworks (dot) com or call 877. YES 4 CDN (877-937-4236) to schedule a meeting.

About CDNetworks:
CDNetworks (KOSDAQ: 073710), the world's third largest, and Asia's #1, full-service content delivery network (CDN), provides technology, Content Acceleration Network (CAN) infrastructure, and customer services that accelerate the delivery of Internet content and applications to end users around the world. CDNetworks provides a comprehensive suite of technology for video streaming, large-volume-files downloads, and image caching, which delivers unparalleled quality of performance, service, and reliability. World-leading media and entertainment, technology, retail, and online gaming companies rely on CDNetworks to optimize their end users' online experiences. CDNetworks, founded in 2000 in Seoul, Korea, has subsidiaries in the US, China, and Japan, and is publicly traded on Korea's KOSDAQ exchange (KOSDAQ: 073710). For more information, please visit: http://www.cdnetworks.com.

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