ZeroUI Unveils World’s First Hands Free 3D Modeling Technology

ZeroUI’s technology, being unveiled at Techcrunch Disrupt Conference, uses 3D camera devices such as Microsoft Kinect™, to allow anyone to create 3D models on the fly using just their hands.

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Imagine 3D modeling being more like finger painting or playing with play dough. You don’t need to teach people how to do that

Cupertino, CA (PRWEB) September 10, 2012

ZeroUI (http://www.zeroui.com), developer of gesture applications, platforms and interfaces for 3D camera enabled devices such as Microsoft Kinect, is unveiling world’s first gesture based hands free 3D modeling technology at the Techcrunch Disrupt Conference in San Francisco on Monday, September 10, 2012.

ZeroUI’s technology is based on award winning and patent pending National Science Foundation funded research from Purdue University by Dr. Karthik Ramani, Purdue University's Donald W. Feddersen Professor of Mechanical Engineering and his research group. It enables people to create three-dimensional objects with their bare hands by using a depth-sensing camera and advanced software algorithms to interpret hand movements and gestures.

“Imagine 3D modeling being more like finger painting or playing with play dough. You don’t need to teach people how to do that” said Raja Jasti, cofounder and CEO of ZeroUI. “We want to democratize design and creativity.”

Dr. Ramani’s group created advanced algorithms that recognize the hand, understand that the hand is interacting with the shape and then modify the shape in response to the hand interaction. (A video showing how the system works is available at https://engineering.purdue.edu/cdesign/wp/?p=1221)

"The algorithms are very intelligent," said Dr. Ramani, cofounder and Chief Scientist of ZeroUI. "They represent state-of-the-art synthesis of machine learning, geometric modeling and human-computer interaction."

Dr Ramani’s research team won the prestigious "all conference best paper" award for the Handy-Potter work, presented at the ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference this month in Chicago. Several patents are pending based on this research.

"It allows people to express their ideas rapidly and quickly using hand motions alone," Dr. Ramani said. "You don't have to be an engineer or an accomplished artist to use this. You can be a kid."
ZeroUI is taking the wraps off its technology next week at Techcrunch Disrupt conference where users can create, shape and play with 3D robots and virtual music instruments using their hands. These demos were created based on user ideas form the NSF sponsored iCorps lean launchpad workshop program held at University Michigan in Ann Arbor.

“ZeroUI’s technology is really versatile, enabling many applications from art and gaming to enterprise and education,” said Suneil Mishra, former US VP of Sales and Marketing of PrimeSense™, provider of the core 3D camera technology licensed to Microsoft Kinect™,. “The possibilities are limitless.”


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