Loop is the biggest addition to Filter Forge since version 1.0 in terms of its image generation abilities.
Alexandria, VA (PRWEB) March 24, 2013
Filter Forge, Inc. today released the second beta test stage of Filter Forge 4.0, a popular plugin for Adobe Photoshop allowing computer artists to generate textures, create visual effects, enhance photos, and process images. This beta introduces a new Loop component that enables automated, controlled repetition of graphical operations.
The new Loop component adds a whole new dimension to node-based filter creation. It brings two key concepts of programming -- nested loops and recursions -- into a visual environment of Filter Forge, in a way that doesn’t require writing any code. Technically, Loop repeats a sequence of graphical operations multiple times, with variation from iteration to iteration. For details, visit the beta page at http://www.filterforge.com/download/beta4/index.html
“Loop is a feature I’m really proud of”, said Vladimir Golovin, CEO of Filter Forge, Inc. “Arguably, Loop is the biggest addition to Filter Forge since version 1.0 in terms of its image generation abilities.”
The beta testing is open for anyone -- no registration required. The beta version is available at http://www.filterforge.com/download/beta4/index.html. The beta is a fully functional 30-day trial version of the Filter Forge 4.0 Professional edition. All registered Filter Forge users can get a free beta key that allows them to use the beta version until the end of the beta period. Users who find and report bugs will be rewarded with free copies of Filter Forge, which will be granted after Filter Forge 4.0 becomes commercially available. The commercial version is planned for release later this year.
Filter Forge is a versatile Photoshop plugin which lets both novice and expert users create a wide variety of realistic and abstract textures and effects. Users can take instant advantage of over 9000 free community-created filters in the online filter library at http://www.filterforge.com/filters/, or create their own filters in the visual filter editor by assembling them from components such as blurs, gradients, color adjustments, noises, distortions, or blends. All filters are adjustable, resolution independent, support real-world HDRI lighting and ambient occlusion, can automatically generate diffuse, specular, bump, and normal maps, and most can be seamlessly tiled.
About Filter Forge, Inc: Based in Alexandria, VA, Filter Forge, Inc. is a one-product company solely focused on developing Filter Forge. For more information, visit http://www.filterforge.com
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For more information, contact:
Filter Forge, Inc.
Phone/Fax: (800) 385-4713