New York, NY (PRWEB) April 09, 2013
The development of anatomy as a science that studies the structure of living things, extends from the earliest examinations of sacrificial victims of ancient times, to the sophisticated analyses of the body performed by modern scientists. It has been characterized, over time, by a continually developing understanding of the functions of organs and structures in the body. The field of Human Anatomy has a prestigious history, and is considered to be one of the most prominent of the biological sciences of the 19th and early 20th centuries. Methods have also improved dramatically, advancing from examination of animals through dissection of cadavers to technologically complex techniques developed in the 20th century. Anatomy is one of the cornerstones of a doctor’s medical education, being a persistent portion of medicine teaching from at least the renaissance.
Gross anatomy (the study of anatomy at the macroscopic level) has also become a key part of visual arts. Basic concepts of how muscles and bones function and deform with movement is key to drawing, painting or animating a human figure. Many books are written as a guide to drawing the human body anatomically correct and Artistic Anatomy is nowadays a common subject of study in most Art academies. Leonardo da Vinci was one of the first artist who sought to improve his art through a better understanding of human anatomy. In the process he advanced both human anatomy and its representation in art. Since Leonardo's time, many famous artists studied anatomy, attended dissections, and published drawings for money, from Michelangelo to Rembrandt.
In this new version 2.5 of the Anatomy Masters App, art students, art school teachers, and art enthusiasts will find over 130 drawings of Anatomy by the great masters Leonardo da Vinci (1452 - 1519), Andreas Vesalius (1514 – 1564), Govert Bidloo (1649 - 1713) and Bernhard Siegfried Albinus (1697 – 1770).
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Mighty Mack is a leading publisher of distinguished digital products for the consumer and professional markets. The Company leverages newly available digital tools to create, design, and share new ways of consuming information and experiencing the world around us. The company has released a variety of best-of-class Apps, including Advertising Today, Morpheus Dreams, Where2Boss?, Agora Briefcase, Film Today, among many others.
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