Temperance Terrace, FL (PRWEB) May 09, 2013
Winning Blimp announced today the release of their mobile game, Mosaique. Mosaique is a visually elegant puzzle game designed as the perfect pastime for long lines or lunch breaks. The game can now be downloaded for $0.99 on the iTunes App Store, Google Play and the Amazon App Store.
The game allows players to participate in the pastime of Vraxian colonial engineers and destroy small, localized gravitational pockets of sand. Users can develop their own strategy by swapping, lining up, and bursting the tiles in the playing field.
“Mosaique is a 10 minute brain snack, ideal for those wanting a short, engaging, intellectual distraction via a beautifully realistic visual interface,” said Alex May, co-founder and creative director of Winning Blimp. “The short length of the game, the graphic style, and even the name ‘Mosaique’ are all elements spawned from the feel of the music: intellectual, yet somehow familiar and accessible. We always prefer to create the music to our games first, and then draw inspiration from that.”
With just seven levels, Mosaique can be easily completed in ten minutes. Arrange and clear tiles of matching colors to beat each level and discover the hidden depths behind this addictive puzzle game. By switching to expert mode, players can use strategic elements to challenge themselves, earn more points, and progress further into the Mosaique. The game combines matching mechanics with a sci-fi theme, paying homage to the 16-bit games from the SNES, Genesis and Amiga era. It also features a 10-minute original soundtrack to help you slip away into the alien world of the Vraxian colonists and their intoxicating intellectual pastime.
- Algorithmically generated levels. Different each game!
- Play as you please. Mosaique gives back as much strategic challenge as you put in.
- No time limits. It's a game, not a test.
- 10 minute original soundtrack to help you slip away.
- Elegantly designed interface and visual experience.
About Winning Blimp:
Winning Blimp specializes in sci-fi themed games that pay homage to the classic 16-bit games of the Nintendo SNES, Sega Genesis (Megadrive) and Commodore Amiga. Based in both Osaka Japan and Florida USA, Winning Blimp is headed by Bear Trickey, a former game designer from Kyoto-based studio Q-Games, and Alex May, a multi-discipline graphic artist and musician.