iRacing.com Puts Race Fans Behind the Wheel; Phase 2 of this Exciting Contest is Now Open!

Racing.com, the world’s premier motorsport simulation service, along with sponsorship from Intel Corporation, has given three lucky winners a chance of a lifetime with the “As Real As It Gets” Sweepstakes. The “Best Racing Game of All time” as recently named by PC Gamer, took three lucky fans to the real life Mazda Raceway Laguna Seca to attend a one day Skip Barber Racing School to see how their skills at PC-based racing translate to a real racetrack.

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Bedford (PRWEB) March 09, 2013

Racing.com, the world’s premier motorsport simulation service, along with sponsorship from Intel Corporation, has given three lucky winners a chance of a lifetime with the “As Real As It Gets” Sweepstakes. The “Best Racing Game of All time” as recently named by PC Gamer, took three lucky fans to the real life Mazda Raceway Laguna Seca to attend a one day Skip Barber Racing School to see how their skills at PC-based racing translate to a real racetrack.

The racers had their chance to shine on the track, BUT the contest is not over! Phase 2 of the contest is still open and everyone who enters has a chance to win. Visit our contest, join a "pit crew", and stay tuned for winning details! Starting on January 31st, fans are eligible to win an Intel-inspired Ultrabook – the new category of mobile device that is sleek and responsive, yet packs the power to game – and pit crew passes to a NASCAR race if their chosen driver does well on the track. So fans need to visit: http://www.speedtv.com/asrealasitgets to be sure to select a “virtual pit crew” and stay in the contest.

Together with Intel, iRacing offered users a chance to get behind the wheel of a simulated race car first by utilizing a convertible, touch-enabled Intel-inspired Ultrabook™. Touch technology innovations are revolutionizing the way consumers use computers and is clearly demonstrated with the new Intel-inspired Ultrabook. It leverages new hardware capabilities that provide robust desktop performance on an ultra-light platform. The touch and sensor capabilities on Ultrabooks enable a richer player experience allowing both touch control and tilt/movement control of the iRacing simulation.

“You can take a cool software application like iRacing that was traditionally played on a desktop and now you can play it on your Ultrabook,” said Intel Marketing Manger Ian Crook, “So it becomes a mobile experience where you can play it anywhere anytime."

During the month of December, motorsports enthusiasts had the opportunity to register for the experience of a lifetime: the chance to get behind the wheel of a real race car at Mazda Raceway Laguna Seca in California with the Skip Barber Racing School. After preparing and practicing on iRacing.com with the Intel-inspired Ultrabooks (with the very car and track that are used in the Skip Barber school), the winners took to the track for the real thing.
For more about the innovative iRacing technology, visit: http://www.iracing.com.

About iRacing
iRacing.com was founded in September, 2004 by Dave Kaemmer and John Henry. Kaemmer was co-founder of Papyrus Design Group, developers of award-winning racing simulations including NASCAR Racing: 2003 Season and Grand Prix Legends. Henry is principle owner of the Boston Red Sox, Liverpool FC and Fenway Sports Group – the co-owner of Roush Fenway Racing – as well as an avid sim racer. The iRacing.com team combines more than 100 years of real-world racing experience with more than 50 years of successful racing simulation development.


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