In the future, RaidCall will definitely focus on making it better, focus on the user, give user a wonderful experience, and delight them with how it changes, said Shaka Yu, Marketing Director of RaidCall .
Silicon Valley, California (PRWEB) March 28, 2013
RaidCall aims at building the best possible group communication tool, by constantly improving the user experience, which is ultimate goal of RaidCall.
Recently RaidCall has made a big step through technology improvement by lowering voice latency times. And this is not the first time that RaidCall devoted to voice quality improvements and transmission speed.
From RaidCall Version of 7.1.0 to the current Version of 7.1.8, voice latency has been decreased to as much as 60ms, as the chart below indicates. RaidCall has worked continuously to decrease the voice latency times, by using feedback from users, who have accompanied this company since the very beginning.
As everyone knows, gamers who are relying on in-game communication are very cautious when it comes to voice latency times. In a heated battle of teams a command or announcement can be delayed by up to 2 seconds - meaning these gamers will have a huge disadvantage as they won’t be able to react accordingly. However, a low latency communication tool such as RaidCall will allow gamers "first mover advantage" to win. The gap may not look big but in a situation, where even the smallest errors decide a win or a loss, the shortest latency time is critical for a team. Voice software should help improving the teamwork rather than frustrate them. That’s why RaidCall focuses on the details all the time.
For a voice messenger, voice is the essence of the product. In the future, RaidCall will definitely focus on improving the package, focus on the user, give user a wonderful experience, and delight them with the way it evolves.