Global Video Games and Consoles UK 2013: Worldwide Industry Latest Market Share, Growth, Size, Trends, Strategy And Forecast Research Report 2013
Albany, NY (PRWEB) October 05, 2013 -- Video Games and Consoles - UK - September 2013
The Wii’s sales popularity has declined to a record low, with the poorly performing Wii U failing to provide a balancing revenue boost for Nintendo. Sony and Microsoft will be hoping that their next-generation consoles do better on release in December 2013, and strong pre-order numbers do seem to paint a rosier picture. All is not as well with the handheld market though; poor portable sales for both Sony and Nintendo were rectified only through drastic price cuts, which suggest the handheld market has been too badly damaged by casual smartphone gaming to ever recover to previous levels.
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TABLE OF CONTENT
Introduction
Definitions
Abbreviations
Executive Summary
The market
Figure 1: Forecast value of video game and console sales, 2008-18
Market factors
Raft of micro-consoles set to launch, but unlikely to impact industry
Wii U fails to gain traction
Electronic Arts abolishes Online Pass blocking second-hand gamers from online environments
Companies, brands and innovation
Figure 2: Total fixed and portable console volume sales, by console, 2012
Figure 3: Top 30 bestselling video game unit sales, by publisher, 2012
The consumer
What type of gamers are consumers?
Figure 4: Type of gamer consumers categorise themselves as, July 2013
Console Ownership and Intention to Purchase
Figure 5: Ownership and intention to purchase consoles by consumers, July 2013
Interest in purchasing next-generation consoles
Figure 6: Consumers’ interest in purchasing next-generation consoles, July 2013
Importance of features when buying a console
Figure 7: Importance of features for consumers purchasing a new console, July 2013
Main users and the influence of children
Figure 8: Main user of future consoles in the household, July 2013
Figure 9: Influence of children on the choice of consumers’ next console, July 2013
What we think
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Issues in the Market
Will Nintendo be able to revitalise sales of the Wii U?
Will early criticism of the Xbox One see the PS4 steal a march in 2013?
What is the future of handheld consoles?
Is Freemium gaming the future?
Trend Application
Trend: Many Mes
Trend: Decline of Deference
Mintel Futures: Old Gold
Market Drivers
Key points
New console competitors failing to make a splash
Xbox One drops unpopular restrictions
Microsoft may alienate casual players with price and privacy concerns
EA – pioneer of online passes – abandons system
Figure 10: EA digital revenue, by type, Q1 2012-Q1 2014 (May-June)
Handhelds struggle to gain purchase
Wii U still losing money for Nintendo
Freemium revenue for apps surpasses dedicated game purchases
Who’s Innovating?
Key points
Rift Drifter puts players on trial
SingStar becomes free to play after low sales
Skylander: Swap Force brings physical characters to digital world
Disney gears up to release biggest ever game experience
Market Size and Forecast
Key points
Market
Figure 11: Value of UK video game and console sales, 2008-18
Figure 12: Value of video game sales, 2008-18
Figure 13: Value of console sales, 2008-18
Forecasts
Figure 14: Forecast value of video game and console sales, 2008-18
Figure 15: Forecast value of console sales, 2008-18
Figure 16: Forecast value of video game sales, 2008-18
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Market Share and Segmentation
Key points
Console volume sales down almost a third in a year
Figure 17: Total UK console volume sales, 2011-12 and lifetime
Figure 18: Total UK console volume sales, by console, 2012
Figure 19: European PS3, Xbox 360 and Wii volume sales, 2012
Xbox 360 took half of all fixed sales in UK in 2012
Figure 20: Total UK fixed console volume sales, by console, 2012 and lifetime
DS remains much more popular lifetime console
Figure 21: Total UK portable console volume sales, by console, 2012 and lifetime
Shooters and action games take the top spots
Figure 22: Top 30 bestselling games, by platform, genre and sales, 2012
Figure 23: Platform share of top 30 bestselling video game unit sales, 2012
EA takes the majority of sales, though Activision has bigger hits
Figure 24: Publisher share of top 30 bestselling video game unit sales, 2012
Figure 25: Publisher share of top 30 bestselling video game titles, by number of titles released, 2012
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• This report examines the attitudes of high net worth individuals (HNWIs) to luxury investments and products and services that have arisen and are expected to evolve to accommodate demands from clients by service providers
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Executive summary
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Gonorrhea is a contagious sexually transmitted disease caused by the bacterium Neisseria gonorrhoeae. The disease can also pass on to a new born through infected mother during parturition. This disease can affect both men and women. The bacterium grows in warm and moist areas of uterus, reproductive tract, fallopian tubes and urethra. In addition, the bacterium can also grow in the throat, mouth and anus. According to Center for Disease Control (CDC), in 2010 the total number of people suffering from gonorrhea was estimated to be around 3 lacs in the U.S.
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Change in lifestyle has resulted in multiple sex and sex partner. It has been observed that three out of five people suffer from chlamydia every year and it is expected to rise drastically. It has been reported that in 2011, gonorrhea increased by 61% globally. This severe growth of gonorrhea patients worldwide would augment the growth of this market. Gonorrhea increases the risk of HIV infection and this is raising serious concern amongst governments of various nations. According to CDC, Federal Domestic Assistance grants a project under section 318c. This project aimed for the development and implementation of prevention and control program for this disease. This increasing concern of government would trigger the growth of this market. In addition, rise in disposable income of population would also increase the growth of this market.
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