We worked closely with Exit Games to implement an automated subscription commerce management solution that seamlessly integrated recurring billing and manages all the complexities of Exit Games’ subscription lifecycle - Christian Dreke, CEO, Accumulus
Portland, Oregon (PRWEB) November 18, 2013
Accumulus® Corporation announced today that Exit Games, a leading provider of cross-platform real-time multiplayer game engines, joins a growing list of online businesses that use Accumulus to successfully automate and manage recurring online transactions, such as billing, payment and provisioning, and grow subscription-based revenues.
With offices in Portland and Hamburg, Germany, Exit Games is the creator of the popular cloud-based gaming service, Photon Cloud, which has become the standard multiplayer gaming platform for global game developers to create true cross-platform connected experiences. With over 38,000 developers using Photon for game development, Exit Games wanted to focus on its core gaming technology rather than spend time and resources building a subscription billing system in-house.
When it came to billing for the Photon Cloud service, Exit Games had a number of core requirements: 1) complete automation of the subscription lifecycle from signup through provisioning, payment, dunning, access suspension, and cancellation; 2) the ability to support multiple subscriptions per customer and link those subscriptions to information kept on Exit Games servers; and 3) a way to offer multiple pricing tiers and make it easy for their customers to experience the power of the Photon Cloud at any stage of the games life-cycle.
Accumlus’ comprehensive suite of subscription commerce management solutions have been successfully deployed to meet the requirements of Exit Games and support the complete subscription commerce lifecycle. Accumulus provides subscription-based online businesses with a full range of the industry’s most innovative solutions for managing subscription commerce, including comprehensive management capabilities for very complex metered or tiered usage pricing models, support for multiple divisions, and custom integration.
Working with the Accumulus team, Exit Games provides a fully integrated recurring billing solution as part of Photon Cloud.
“We worked closely with Exit Games to implement an automated subscription commerce management solution that seamlessly integrated recurring billing and manages all the complexities of Exit Games’ subscription lifecycle,” said Christian Dreke, CEO and Co-Founder of Accumulus.
Today, customers can log in and update their payment information, view subscriptions, as well as past statements. The system also has the flexibility to manage multiple subscriptions, pricing and promotional offers.
“Automation of the entire subscription lifecycle is an important part that allows Exit Games to offer the Photon Cloud services on a large scale and at affordable price points,” said Chris Wegmann, CTO of Exit Games. “Exit Games can also view how customers utilize the various offers and how customers change between tiers over time. It’s a win-win for our company, as we grow, and for our customers.”
About Accumulus Corporation
Founded in Portland, Oregon, Accumulus Corporation provides the industry’s most innovative subscription commerce management solutions to accelerate growth of online and cloud-based businesses. Accumulus automates and manages subscription signups, activations, recurring billing and payments with the industry’s most easy to use and innovative subscription commerce management solutions. With the Accumulus system, clients are able to more effectively build and manage their customer relationships by decreasing administrative complexity and costs of managing the complete subscription commerce lifecycle. For more information, email sales(at)accumulus(dot)com, call +1 503.770.0265 or visit http://www.accumulus.com.
About Exit Games
Exit Games is the provider of Photon Server and Photon Cloud, the leading cross-platform SaaS (software-as-a-service) for the development of cross-platform real-time multiplayer games and apps. Photon Cloud was launched in March 2012 with the goal of making real-time multiplayer features available for all, from indie developers with a small budget to AAA studios with considerable resources. By today, over 38,000 developers have chosen to run their games and apps in the Photon Cloud making it the world’s #1 independent cross-platform multiplayer service. With hosting centers in US, Europe and Asia the Photon Cloud allows developers to launch their games and apps globally and on all major platforms such as Unity, iOS, Android, Windows, Windows Phone, Flash and others. References include Warner Brother Games, Codemasters, InnoGames, Nival, Bigpoint, Cmune, U4iA, World Golf Tour and many more. For more information and a FREE Photon Cloud plan please visit http://cloud.exitgames.com/.