GREE and Marvel Partner to Bring X-Men: Battle of the Atom to Mobile Gamers
San Francisco, CA (PRWEB) July 23, 2013 -- GREE and Marvel Entertainment have unveiled X-Men: Battle of the Atom, a new mobile game coming this fall to the App Store and Google Play. Featuring a time-twisting narrative tie-in with the landmark forthcoming Battle of the Atom comic book event, this next-generation card battle game serves as the ultimate celebration for the 50th anniversary of X-Men comics. Players can collect hundreds of character cards spanning the entirety of X-Men continuity, as they play through adapted versions of their favorite story arcs.
“X-Men: Battle of the Atom brings card battle to the next level,” said Sanku Shino, Senior Vice President of Marketing & Developer Relations at GREE. “It includes cutting-edge features like team-battle and eye-popping graphics by Marvel artists to allow fans new and old to experience the classic X-Men story arcs and characters in new and innovative ways.”
“We are delighted to be working with GREE to help celebrate the 50th anniversary of X-Men,” said Andreea Enache-Thune, Senior Vice President Games and Digital Distribution at Marvel. “By teaming up with GREE, a leader in mobile gaming, we are confident that fans around the world will enjoy this exciting new way to experience and connect with X-Men.”
In X-Men: Battle of the Atom, players recruit teams of mutants and form alliances with friends to battle against classic enemies spanning multiple eras in X-Men history – including never-before-seen villains from the future. Showcasing original art by popular Marvel artists, the game will feature an ongoing storyline that will be updated with new characters and events on a regular basis. Fans can collect cards, upgrade character abilities, and take part in team battles to shape the past, present and future of the X-Men universe.
X-Men: Battle of the Atom is being developed and managed by GREE, Inc. under license and in collaboration with the Walt Disney Company (Japan).
To download assets including the trailer, please visit: https://app.box.com/s/mp1ij1foadeqz7fua07d.
About GREE
GREE is a global mobile social company with businesses that include social gaming, social media, advertising, licensing and merchandising, and venture capital. Established in December 2004, GREE operates one of Japan's largest social networking services, supporting 14 languages. GREE created the world’s first mobile social game in 2007 and today its mobile social gaming ecosystem reaches 169 countries and regions. With studios in Tokyo, Osaka, San Francisco, Vancouver, London, and Seoul, GREE employs more than 2,500 people around the world. GREE is listed on the Tokyo Stock Exchange (3632).
About The Walt Disney Company (Japan) Ltd.
The Walt Disney Company established a commercial presence in the Japanese market with the founding of a local subsidiary in 1959. In April 2004, it took control of Disney’s business interests in Japan (except Tokyo Disney Resort®) with the integration all local subsidiaries and affiliates and renaming itself The Walt Disney Company (Japan) Ltd. Today WDCJ is involved in a diverse range of businesses in Japan, operating in five core segments—Media Networks, Parks & Resorts, Studio Entertainment, Consumer Products, and Interactive Media—under an organization mirroring that of its U.S.-based parent.
On March 17th, 2012, Broadcast Satellite Disney, a subsidiary of WDCJ, launched a new broadcast satellite channel, Dlife, a free-to-air service specifically tailored for adult women.
About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit http://www.marvel.com.
Akiko Thayer, GREE International, Inc., http://www.gree-corp.com/, 415-377-9376, [email protected]
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