Global 2D Gesture Recognition Market 2012-2016: Worldwide Industry Latest Market Share, Strategy, Growth, Size, Trends and Forecast Research Report 2012-2016
Albany, NY (PRWEB) September 08, 2013 -- TechNavio's analysts forecast the Global 2D Gesture Recognition market to grow at a CAGR of 26.4 percent over the period 2012-2016. One of the key factors contributing to this market growth is the need for cost-effective gesture recognition solutions. The Global 2D Gesture Recognition market has also been witnessing an increasing number of acquisitions of pure-play gesture recognition technology companies by larger corporations. However, the lack of standardization in gesture movements could pose a challenge to the growth of this market.
TechNavio's report, the Global 2D Gesture Recognition Market 2012-2016, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market in the Americas and the EMEA and APAC regions; it also covers the Global 2D Gesture Recognition market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
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The key vendors dominating this space include Cognitec Systems GmbH, Cognivue Corp., eyeSight Mobile Technologies Ltd., GestureTek Technologies Inc., Omek Interactive Ltd., PointGrab Ltd., and SoftKinetic Inc.
The other vendors mentioned in this report are Cross Match Technologies Inc., Elliptic Labs, Irisguard Inc., Intel Corp., Microchip Technology Inc., Pebbles Ltd., Pyreos Ltd., Qualcomm Inc., and Thalmic Labs Inc.
Key questions answered in this report:
• What will the market size be in 2016 and what will be the growth rate?
• What are key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by key vendors?
• What are the strengths and weaknesses of each of these key vendors?
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Table of Contents
1. Executive Summary
2. Scope of the Report
2.1 Market Overview
2.2 Product Offerings
3. Market Research Methodology
3.1 Market Research Process
3.2 Research Design
3.3 Research Methodology
4. List of Abbreviations
5. Introduction
6. Market Description
6.1 Introduction to Gesture Recognition
6.1.1 Working of Gesture Recognition Technology
7. Types of Gestures
7.1.1 Hand Gesture
7.1.2 Body Gesture
7.2 Evolution of Gesturing Recognition
7.2.1 1919: Etherphone/Theremin
7.2.2 Mid 1970s: Videoplace
7.2.3 1993: ALIVE system
7.2.4 2003: EyeToy
7.2.5 2005: Canesta EP DevKit
7.3 Description of Gesture Recognition System
7.3.1 Gesture Modelling
7.3.2 Gesture Analysis
7.3.3 Gesture Recognition
7.4 Implementation of Gesture Recognition
7.5 Types of Gesture Recognition Technology
7.5.1 2D Interface
7.5.2 3D Interface
7.6 Applications of Gesture Recognition
7.7 End-users of 2D Gesturing Recognition
7.7.1 Automotive Sector
7.7.2 Consumer Electronics
7.7.3 Transit Sector
7.8 Input Devices Supporting 2D Recognition
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8. Market Landscape
8.1 Market Overview
8.1.1 Product Lifecycle of Gesture Recognition Technologies
8.2 Global Gesture Recognition Market
8.2.1 Market Size and Forecast
8.3 Global 2D Gesture Recognition Market
8.3.1 Market Size and Forecast
8.3.2 Global 2D Gesture Recognition Market as a Percentage of Global Gesture Recognition Market
8.3.3 Global 2D Gesture Recognition Market as a Percentage of Global Gesture Recognition Market 2012-2016
8.4 Five Forces Analysis
9. End-user Segmentation
9.1 Global 2D Gesturing Recognition Market by End-user Segmentation 2012-2016
9.2 Global 2D Gesturing Recognition Market in Automotive Sector
9.2.1 Market Size and Forecast
9.3 Global 2D Gesturing Recognition Market in Consumer Electronics Sector
9.3.1 Market Size and Forecast
9.4 Global 2D Gesturing Recognition Market in Transit Sector
9.4.1 Market Size and Forecast
10. Comparative Study of 2D Gesture Recognition in Various Sectors
10.1 Consumer Segment
10.2 Commercial Segment
11. Geographical Segmentation
11.1 Global 2D Gesture Recognition Market by Geographical Segmentation 2012-2016
11.2 2D Gesture Recognition Market in the Americas
11.2.1 Market Size and Forecast
11.3 2D Gesture Recognition Market in the EMEA Region
11.3.1 Market Size and Forecast
11.4 2D Gesture Recognition Market in the APAC Region
11.4.1 Market Size and Forecast
12. Buying Criteria
13. Market Growth Drivers
14. Drivers and their Impact
15. Market Challenges
16. Impact of Drivers and Challenges
17. Market Trends
18. Trends and their Impact
19. Vendor Landscape
19.1 Competitive Scenario
19.1.1 Key News
19.2 Competitive Analysis
19.3 Other Prominent Vendors
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