San Diego, CA (PRWEB) June 17, 2014
Bryan Austin, chief Game Changer and founder of Game On! Learning, will co-present a pre-conference workshop at the mLearnCon mobile learning conference on June 23 (1). This pre-conference certification workshop will also feature Robert Gadd of OnPoint Digital (2).
Game On! Learning is at the forefront of mobile learning trends, and uses game-based learning to help corporations and government organizations achieve the highest levels of performance gains and business impact (3).
This leader in mLearning technology uses a three-pronged approach to help businesses improve with the help of gamification and serious learning games. This includes gamification and a mobile learning consultation, custom learning game system modifications and mobile learning implementation (3).
Many companies attempt to use traditional eLearning that is simply pushed to smartphones and tablets to help their employees excel (4). The result is often less than engaging, and rarely more impactful than taking the eLearning via desktop or laptop. This strategy doesn’t provide employees with the motivation and attention to effectively anchor the training to change or improve their performance (4).
Game On! Learning helps employers create stimulating and captivating educational games—with a developer-friendly tool called mLevel Studio that requires only a few hours to develop and deploy game-based mobile learning, instead of weeks (4). In about eight hours, employers can produce training that features 10 distinct learning activities, with addictive learning games, leader board capabilities, and the most extensive analytics on the market (4).
With its unique programs, Game On! Learning helps companies find solutions for the top challenges businesses face – 47 percent of businesses surveyed said that finding, retaining, and developing quality talent was their biggest obstacle (5).
In the workshop, Serious Games vs. Gamification: Which Way Should We Play on Mobile?, Austin and Gadd will discuss the benefits and limitations of serious games and gamification’s technical approaches (6). They will also offer insights on how to plan, design, implement, and manage typical game-enabled mobile-learning experiences (6).
mLearnCon 2014 explores the growth of mobile technologies, how these technologies are integrating into training, and how mLearning is becoming an essential part of any successful organizational learning strategy. It will be held from June 24 – 26, 2014 (7).
1. mLearnCon 2014. elearningguild.com/mLearnCon/content/3189/mlearncon-2014--mobile-learning-conference--expo--mlearning-demofest/
2. Game On! Learning. Events. gameonlearning.com/library/events.cfm
3. Game On! Learning http: gameonlearning.com/
4. Game On! Learning Game Based mLearning: Engaging Mobile Learning Developed in Hours, Not Weeks. gameonlearning.com/library/game-based-mlearning-develop-learning-in-hours-not-weeks.cfm
5. HireRight Employment Screening Benchmarking Report
6. MLearnCon 2014. Optional Workshop Details. elearningguild.com/mLearnCon/concurrent-sessions/session-details.cfm?session=5306
7. mLearnCon 2014. Home. elearningguild.com/mLearnCon/content/3155/mlearncon-2014--mobile-learning-conference--expo--home/#
About Game On! Learning:
Game On! Learning develops online game-based learning solutions that teach and inspire. Games that feature high degrees of in-course skill practice help to improve employee performance, increase productivity, and excel organizations forward. To learn more about the team at Game On!, we invite you to visit our website or call us at 1.888.725.GAME.
Contact: Bryan Austin